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Interviews   -   May 18, 2018 Crazy Eights: Mel Primus answers questions on Penny Lane
Crazy Eights: Mel Primus answers questions on Penny Lane

Worker placement games can be tricky.  Many have a problem with the player going first having a huge advantage. Other one can feel like it plays too similarly play after play.  Gamers may also be asking themselves how many worker placement games about farming are really needed.  Penny Lane has

by Keith Schleicher
Interviews   -   May 06, 2018 GROWL and the next phase of social deduction games–Joey Vigour Interview
GROWL and the next phase of social deduction games–Joey Vigour Interview

There is something so compelling about the paranoia and unpredictability of a social deduction game. GROWL, in its final days on Kickstarter at time of writing, explores these themes by giving players the ability to secretly influence one another’s identities as the game progresses. Werewolves try to proliferate as

by John Farrell
Interviews   -   Apr 21, 2018 Blood, music, and cardboard–we interview American Murder Song on the Donner Party Boardgame
Blood, music, and cardboard–we interview American Murder Song on the Donner Party Boardgame

Horror has historically been a sorely neglected genre. Luckily, a few people have made it their work to keep the genre not only alive but thriving and growing. Saar Hendelman and Terrance Zdunich have been working together for many years now to create unique and stirring works. Terrance was one

by John Farrell
Interviews   -   Apr 18, 2018 Crazy Eights: Julie Ahern answers questions on Helios Expanse
Crazy Eights: Julie Ahern answers questions on Helios Expanse

It seems like typical 4X games are huge endeavors that last for hours with diplomacy, politics, and combat mixed together in an elaborate set of rules.  Twilight Imperium and Eclipse are a couple of games that define the genre.  When Greenbrier Games announced Helios Expanse, I was skeptical of its

by Keith Schleicher
Interviews   -   Apr 10, 2018 Crazy Eights: Nicolas Raoult answers eight questions about Zombicide: Invader
Crazy Eights: Nicolas Raoult answers eight questions about Zombicide: Invader

When Kickstarter became available for funding, board game designers flocked to it.  While several board games were successful there, Zombicide became a huge hit on the site and raised over three-quarter of a million dollars, one of the largest amounts to date.  Every Zombicide game since has raised a huge

by Keith Schleicher
Interviews   -   Apr 01, 2018 When the moon hits your eye like a big pizza pie, that’s amore! New York Slice Legacy designers on development
When the moon hits your eye like a big pizza pie, that’s amore! New York Slice Legacy designers on development

We’re busy people, and sometimes we don’t have time to play games after we eat. It seems that Bézier Games has caught on to our need for food and fun, and has created New York Slice Legacy in order to become the best game you can eat. We

by Elisha Deogracias
Interviews   -   Mar 27, 2018 Crazy Eights: Alexandre Aboud answers questions about Arena: The Contest
Crazy Eights: Alexandre Aboud answers questions about Arena: The Contest

Dungeon crawlers have seen a resurgence in the past several years.  With Descent Second Edition and the D&D Adventure Games, it seemed like new adventures were coming at a staggering rate.  Games like Level 7 Omega Protocol, Dungeon Saga, Imperial Assault, and the wildly successful Gloomhaven have given

by Keith Schleicher
Interviews   -   Mar 22, 2018 Crazy Eights: Stacy Vanorman answers questions on World’s End
Crazy Eights: Stacy Vanorman answers questions on World’s End

Many games play off of monsters chasing after the protagonists.  Running away from the menace or shooting your way through them are some of the ways to deal with them.  World’s End has everyone trying to escape an apocalyptic invasion, but there are times when you want to look

by Keith Schleicher
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