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Splitgate CEO talks about resetting the sequel in Xbox Expansion Pass interview

Failure at launch to finding their groove

Splitgate CEO talks about resetting the sequel in Xbox Expansion Pass interview

The Splitgate series has had a rocky road ever since the sequel released. There have been ups and downs along the way, but CEO & co-founder of 1047 Games Ian Proulx hasn't given up. Now that Splitgate: Arena Reloaded has arrived, our friends at the Xbox Expansion Pass helmed by Luke Lohr took a moment to talk with him, and discuss quite a few details surrounding the bumpy launch. Check it out, along with a few timestamps to help you find specific conversation beats, below.

• “The honest answer is I wouldn’t have launched.”
(2:42–3:06)
Proulx explains why Splitgate wasn’t ready and how product readiness — not optics — was the core failure.

• On sequel expectations vs. a new IP:
“When you build a sequel, there are player expectations going in… a lot of the reasons people liked Splitgate One were because of that classic arena style feel.”
(1:28–2:36)

• Why Arena Reloaded exists:
“We went too far… Arena Reloaded was about giving the community exactly what they were asking for.”
(10:55–12:17)

• On scale vs. passion (post-relaunch):
“Our playbook is slow and steady. It’s about stabilizing first, then growing over time.”
(14:58–15:35)

Stay tuned to GamingTrend for more Splitgate news and info!

David Burdette

David Burdette

David Burdette is a gamer/writer/content creator from TN. He loves PlayStation, Star Wars, Marvel, & many other fandoms. He also plays way too much Call of Duty.

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