Black Ops has never been about clarity.
Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch
Last week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League.
Last week, I got the chance to (virtually) sit down with Tom Happ and Dan Adelman, the two-man team behind today’s hot indie release, Axiom Verge. I had played
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace
We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games showcasing all of the changes they’ve made
1.) You are no stranger to the action genre – some of your credits include Call of Duty: Black Ops, Call of Duty: Black Ops II, and most recently Coldwater, with
The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products – the HC-5 wireless multiplatform headset, and the RC-3 Gaming Chair.
The HC-5
We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a
With Crytek purchasing the Homefront IP from THQ, it was only a matter of time before we got a glimpse of the future of the series. In our interview with Crytek at E3, we get a primer on the game’s sequel, Homefront: The Revolution.
Jonathan Blow has been working on The Witness for five years now and it’s almost ready for release. We catch up with the outspoken game developer at E3 2014 for a quick refresher on what exactly The Witness is all about.