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Playstation Interviews

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Interviews   -   Mar 21, 2023 We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!
We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!

I don’t know about you, but I’m ridiculously excited to play the new/old Sherlock Holmes game. What I mean by that is that The Awakened is technically a remake, but reworked to be a part of the current storyline for Sherlock Holmes after Chapter One. We had

by David Burdette
Interviews   -   Mar 15, 2023 We Interview: Danielle Bisutti, Award-winning actress, Freya from God of War, and more!
We Interview: Danielle Bisutti, Award-winning actress, Freya from God of War, and more!

We had the honor of talking with award winning actress, Danielle Bisutti, about her work with God of War, God of War Ragnarok, her work with comedy and her own production company. We had such a great conversation and Danielle was so thoughtful with her answers, without further ado: Interview

by Adam Moreno
Interviews   -   Jan 24, 2023 We Interview: Robert Bagratuni, Game Director for Atomic Heart
We Interview: Robert Bagratuni, Game Director for Atomic Heart

If you’re anything like me, you can’t wait to jump into the world of Atomic Heart. This narrative driven FPS has everything I want, especially the creepy looking setting that drips of psychological thriller. We reached out to the game’s director, Robert Bagratuni, to learn more about

by David Burdette
Interviews   -   Jan 23, 2023 We Interview: Garry Schyman, Composer for Forspoken, Bioshock, Dante’s Inferno, and much more!
We Interview: Garry Schyman, Composer for Forspoken, Bioshock, Dante’s Inferno, and much more!

We had the privilege of speaking to one of gaming’s greats in music. Garry Schyman was one of the most interesting people I’ve had the pleasure to speak to, and I’m sure you’ll be able to see that in the interview! Without further ado… Interview with

by Adam Moreno
Interviews   -   Jan 11, 2023 We interview: Koen Deetman, Game Director for Deliver Us Mars
We interview: Koen Deetman, Game Director for Deliver Us Mars

Deliver Us Mars is right around the corner, and we’ve had the opportunity to sit down with Koen Deetman, Game Director at KeokeN Interactive for Deliver Us Mars.  You can check out our hands-on preview for our thoughts on the game, but suffice it to say we are pretty

by Ron Burke
Interviews   -   Nov 16, 2021 Back to Atropos — An interview with Returnal Narrative Director Gregory Louden of Housemarque
Back to Atropos — An interview with Returnal Narrative Director Gregory Louden of Housemarque

In my mind, Returnal is one of the most unique games I’ve played in quite some time. This Game Of The Year contender came out of nowhere honestly, yeah, it looked neat, but no one knew what to expect from a studio without any AAA titles under their built

by David Burdette
Interviews   -   Aug 30, 2021 “Humbled and grateful” — Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies
“Humbled and grateful” —  Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies

Occasionally in this line of work you get to talk to someone who changed the landscape of a franchise. I was blessed with the opportunity to review Call Of Duty: Black Ops Cold War last year, and somehow my green self got paired up with Corky Lehmkuhl, Studio Creative Director

by David Burdette
Interviews   -   Jul 15, 2021 Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development
Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development

Released last year exclusively on Google Stadia, Moonshine Studios’ Get Packed will now head to consoles and PC on July 29, with the Fully Loaded expansion heading to Stadia soon too. We got to talk with Moonshine Studios co-founder Dr. Marcus Gardner about his thoughts regarding the upcoming expanded console

by Elisha Deogracias
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