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Interviews   -   Sep 06, 2024 We Interview: Call of Duty Endowment President Dan Goldenberg
We Interview: Call of Duty Endowment President Dan Goldenberg

If you don’t know anything about the Call of Duty Endowment, it’s about time you did. This organization is usually recognized by their abbreviation, C.O.D.E., and most players see that on packs in the Call of Duty in-game store. They’re about more than just

by David Burdette
Interviews   -   Sep 05, 2024 COD NEXT interview — Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller
COD NEXT interview — Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller

Playing Call of Duty: Black Ops 6 both at Call of Duty: NEXT and during the beta period has been awesome. While there is still a lot to take in and plenty of unplayed content, Treyarch has accomplished something to be proud of. There’s work to be done yet,

by David Burdette
Interviews   -   Aug 09, 2024 We Interview: Dawn of Defiance Design Director Casey Bradley
We Interview: Dawn of Defiance Design Director Casey Bradley

It’s always awesome to see an up and coming development team step into something new. Traega Entertainment is one of those studios, moving from one genre to an unexpected one. We reached out to the team to find out about the discussions that made this happen, along with the

by David Burdette
Interviews   -   Jul 22, 2024 We Interview: David Huynh and Cade Philips about their work on Melatonin and the new Melatonin 2xLP by iam8bit!
We Interview: David Huynh and Cade Philips about their work on Melatonin and the new Melatonin 2xLP by iam8bit!

We recently had the ability to sit down with the game Melatonin’s Developer and Creator David Huynh and one of the composers Cade Philips after the announcement of iam8bit’s Melatonin 2xLP becoming available for pre-order. While the LP is currently already sold out (congratulations, team) keep an eye

by Adam Moreno
Interviews   -   Jun 16, 2024 We Interview: Executive Game Director Mark Rubin and Creative Director Safy Saada of XDefiant!
We Interview: Executive Game Director Mark Rubin and Creative Director Safy Saada of XDefiant!

XDefiant is finally here, but the team isn’t slowing down. We posted our initial impressions of the pre-season, but Season 1 is right around the corner. We had the privilege of also sitting down with Executive Game Director Mark Rubin and Creative Director Safy Saada and getting to know

by David Burdette
Interviews   -   Jun 13, 2024 We Interview: Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller
We Interview: Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller

During our preview for Call of Duty: Black Ops 6 (of which you can read our thoughts here), we had the opportunity to interview Matt Scronce (Associate Director, Design), and Yale Miller (Director of Production) from Treyarch. There were a few things we were curious about after the presentation, and

by David Burdette
Interviews   -   Jun 13, 2024 We Interview: Yannick Banchereau (Creative Director) and Radu Nedea (Producer) about the Division 2 new season and more!
We Interview: Yannick Banchereau (Creative Director) and Radu Nedea (Producer) about the Division 2 new season and more!

On our final day at Summer Game Fest, I had the pleasure of interviewing Yannick Banchereau (Creative Director) and Radu Nedea (Producer) of the Division 2 about the upcoming new season and the changes that will come along with it. We also discussed the best ways for new players to

by Adam Moreno
Interviews   -   Jun 12, 2024 We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!
We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!

I have been such a big fan of Sonic Team, Sega, and the Sonic the Hedgehog games for as long as I can remember. Shadow and Tails were always my favorite characters in the series. So when SEGA reached out about doing an interview with the creator of Shadow the

by Adam Moreno
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