If you don’t know anything about the Call of Duty Endowment, it’s about time you did. This organization is usually recognized by their abbreviation, C.O.D.E., and most players see that on packs in the Call of Duty in-game store. They’re about more than just
Playing Call of Duty: Black Ops 6 both at Call of Duty: NEXT and during the beta period has been awesome. While there is still a lot to take in and plenty of unplayed content, Treyarch has accomplished something to be proud of. There’s work to be done yet,
It’s always awesome to see an up and coming development team step into something new. Traega Entertainment is one of those studios, moving from one genre to an unexpected one. We reached out to the team to find out about the discussions that made this happen, along with the
We recently had the ability to sit down with the game Melatonin’s Developer and Creator David Huynh and one of the composers Cade Philips after the announcement of iam8bit’s Melatonin 2xLP becoming available for pre-order. While the LP is currently already sold out (congratulations, team) keep an eye
XDefiant is finally here, but the team isn’t slowing down. We posted our initial impressions of the pre-season, but Season 1 is right around the corner. We had the privilege of also sitting down with Executive Game Director Mark Rubin and Creative Director Safy Saada and getting to know
During our preview for Call of Duty: Black Ops 6 (of which you can read our thoughts here), we had the opportunity to interview Matt Scronce (Associate Director, Design), and Yale Miller (Director of Production) from Treyarch. There were a few things we were curious about after the presentation, and
On our final day at Summer Game Fest, I had the pleasure of interviewing Yannick Banchereau (Creative Director) and Radu Nedea (Producer) of the Division 2 about the upcoming new season and the changes that will come along with it.
We also discussed the best ways for new players to
I have been such a big fan of Sonic Team, Sega, and the Sonic the Hedgehog games for as long as I can remember. Shadow and Tails were always my favorite characters in the series. So when SEGA reached out about doing an interview with the creator of Shadow the