Advertisement ・ Go Ad Free
Announcement

PC Interviews

Latest Articles 127 Articles
Interviews   -   Mar 02, 2015 Story matters in Battlefield Hardline
Story matters in Battlefield Hardline

The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to lack was a great story. With Battlefield Hardeline’s release approaching I sat down with the writers and Creative Director Ian Miller on how they intend to change

by Bryan Ertmer
Interviews   -   Oct 06, 2014 Our interview with Vincent Pontbriand, Sr. Producer for Assassin’s Creed Unity
Our interview with Vincent Pontbriand, Sr. Producer for Assassin’s Creed Unity

Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity.   To say that stealth and tactical combat is in

by Ron Burke
Interviews   -   Sep 20, 2014 We sit down with the team behind Parkitect – finally, a proper theme park simulator!
We sit down with the team behind Parkitect – finally, a proper theme park simulator!

I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan of this sim genre, here’s what I had on my mind – but first, here’s their Kickstarter pitch video:

by Ron Burke
Interviews   -   Aug 18, 2014 We interview Tribe Studios about Velvet Sundown and its sudden rise to fame
We interview Tribe Studios about Velvet Sundown and its sudden rise to fame

The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don’t care, give us a bit of an introduction to your studio. How large are you, when were you founded, who founded, etc. Tribe Studios was founded towards the end of 2010. The

by Jay Malone
Interviews   -   Aug 11, 2014 Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!
Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!

We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games showcasing all of the changes they’ve made to the most popular shooter in the entire world.  They’ve run the tagline “Power.  Changes.  Everything.” in pretty much

by Ron Burke
Interviews   -   Aug 04, 2014 We interview Woods from Call of Duty – meet James C. Burns
We interview Woods from Call of Duty – meet James C. Burns

1.) You are no stranger to the action genre – some of your credits include Call of Duty: Black Ops, Call of Duty: Black Ops II, and most recently Coldwater, with Dawn Patrol finishing up right now. What draws you to military and action movies? Hah… it’s more about what

by Ron Burke
Interviews   -   Jun 27, 2014 Gioteck delivers all-new multiplatform devices for E3 2014
Gioteck delivers all-new multiplatform devices for E3 2014

The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products – the HC-5 wireless multiplatform headset, and the RC-3 Gaming Chair. The HC-5 is cross compatible with Xbox One, PlayStation 4, Xbox 360, PS3, PlayStation Vita, Mac, and PC, as well as mobile

by Ron Burke
Interviews   -   Jun 26, 2014 Single player coming : E3 interview with Rainbow Six Siege dev

We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a game slated for release which revolved around the morality of decisions – all of that has been scrapped to instead get

by Justin Pauls
Advertisement ・ Go Ad Free
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.