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Interviews   -   Dec 13, 2024 We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered
We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered

Recently we sat down with Jordon Reese, Product Manager at Aspyr, to talk about the freshly-released Legacy of Kain: Soul Reaver 1&2 Remastered. First off, thanks for taking the time to talk with us – I know you’ve just shipped the game, and likely working on any additional

by Ron Burke
Interviews   -   Dec 12, 2024 Steel Hunters Q&A — Talking with the Wargaming devs
Steel Hunters Q&A — Talking with the Wargaming devs

At The Game Awards, Wargaming had a special announcement. A new IP is here in the form of Steel Hunters, a mech-based extraction shooter. It has a lot of unique qualities, and we had the chance to speak with the Wargaming team ahead of this reveal and ask a few

by David Burdette
Interviews   -   Dec 08, 2024 The Finals Creative Director, Gustav Tilleby, and Design Director, Mikael Hogstrom, sit down with us to discuss new additions coming in The Finals Season 5!
The Finals Creative Director, Gustav Tilleby, and Design Director, Mikael Hogstrom, sit down with us to discuss new additions coming in The Finals Season 5!

We’re coming up on the one-year anniversary of The Finals, marking a little over four seasons of content, events, and community. We sat down with Creative Director Gustav Tilleby and Animation Director Mikael Hogstrom to discuss upcoming weapons, gadgets, and the new map. While Design Director Matt Lowe couldn’

by Jackson Lustberg
Interviews   -   Nov 23, 2024 Remnant II — Interview with composer Rob Westwood
Remnant II — Interview with composer Rob Westwood

I had the amazing opportunity to interview composer Rob Westwood. Rob is the composer for the Remnant franchise. The Remnant games are some of my favorites and this has been a fantastic interview with great insights. About Rob Westwood Rob Westwood (he/him) is the music composer of the Remnant

by Raven Winters
Interviews   -   Nov 19, 2024 Ricky Liao, Game Design Director for Delta Force, explains the new operator, easter eggs, battle passes, and more!
Ricky Liao, Game Design Director for Delta Force, explains the new operator, easter eggs, battle passes, and more!

With a few playtests down, we’re moving at Mach four toward the release of Delta Force, and players are itching for information regarding the game. GamingTrend sat down with Ricky Liao, the Game Design Director for Delta Force. He walked us through the changes that players should expect at

by Jackson Lustberg
Interviews   -   Oct 23, 2024 GamingTrend interviews Senior Producer Katy Kaszynski on New World: Aeternum
GamingTrend interviews Senior Producer Katy Kaszynski on New World: Aeternum

We had the opportunity to talk directly with Senior Producer Katy Kaszynski at Amazon Games about their newest game New World: Aeternum! Without further ado, let’s dive right in! GamingTrend: What was the overall thought process in the re-launch of New World as New World: Aeternum? Were console launches

by Henry Viola
Interviews   -   Sep 10, 2024 Interview: The souls behind Legacy of Kain: Soul Reaver – The Dead Shall Rise
Interview: The souls behind Legacy of Kain: Soul Reaver – The Dead Shall Rise

The Legacy of Kain is deified. Longtime gamers tell tales of this series, few know the truth. This series was mortal once, with its ongoing narrative coming to a close with 2003’s Legacy of Kain Defiance. However, its penchant for amazing characters and strong storytelling drove writers Joshua Viola

by Jack Zustiak
Interviews   -   Sep 06, 2024 We Interview: Call of Duty Endowment President Dan Goldenberg
We Interview: Call of Duty Endowment President Dan Goldenberg

If you don’t know anything about the Call of Duty Endowment, it’s about time you did. This organization is usually recognized by their abbreviation, C.O.D.E., and most players see that on packs in the Call of Duty in-game store. They’re about more than just

by David Burdette
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