Officially announced last month, Dragon Slumber (in collaboration with Brainoid), will release its second game, a racing title called Astral Traveler. We got to speak with Dragon Slumber founder Kevin Giguère about his post-launch progress with his previous title, Arelite Core, as well as the development process for Steam and
We sat down with one of the preeminent voiceover talents for the freshly-released Agents of Mayhem, Kay Bess, to talk to her about her role in the game, as well as voice acting in general. While we work through our review of the game, stop in and take a look
Spirits soared after Blizzard’s Behind the Scenes of Overwatch’s New Hero panel at San Diego Comic-Con. The four panel speakers, senior designer Michael Chu, lead character artist Renaud Galand, assistant art director Arnold Tsang, and principal game designer Geoff Goodman, exchanged high fives, hugs, and general elation as
The release of Hearthstone: Knights of the Frozen Throne expansion is just around the corner, and I had the honor of sitting down with Jason Chayes, the production director for Hearthstone. We settled under an umbrella in Petco Park, watching fans line up for a refreshing blast of frigid air
Mere hours after the reveal of the trailer for Call of Duty: WWII Nazi Zombies at San Diego Comic-Con, I settled in to talk Nazis, zombies, science, historical accuracy, and story with creative director Cameron Dayton and director of development, Jon Horsley. Our interview room overlooked the San Diego Convention
After getting some hands-on time with the first playable demo of Life is Strange: Before the Storm, and getting an early look at a development video for the upcoming game, I had the great privilege of chatting with two key players in making Before the Storm a reality. I sat
When Asmodee bought up some of the entities within F2Z Entertainment, a few groups decided to create their own publisher, and Plan B Games was born. Their inaugural original game comes from designer Emerson Matsuuchi, creator of the hits VOLT: Robot Battle Arena and Specter Ops. He sat me through
If you’ve seen any of my posts about White Wizard Games, you know that I thought they had something special with Star Realms before it was even released. Since then they have released Epic and Hero Realms. I stopped by at Origins and talked to Robert Dougherty about their