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Nintendo Interviews

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Interviews   -   Dec 13, 2024 We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered
We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered

Recently we sat down with Jordon Reese, Product Manager at Aspyr, to talk about the freshly-released Legacy of Kain: Soul Reaver 1&2 Remastered. First off, thanks for taking the time to talk with us – I know you’ve just shipped the game, and likely working on any additional

by Ron Burke
Interviews   -   Jul 22, 2024 We Interview: David Huynh and Cade Philips about their work on Melatonin and the new Melatonin 2xLP by iam8bit!
We Interview: David Huynh and Cade Philips about their work on Melatonin and the new Melatonin 2xLP by iam8bit!

We recently had the ability to sit down with the game Melatonin’s Developer and Creator David Huynh and one of the composers Cade Philips after the announcement of iam8bit’s Melatonin 2xLP becoming available for pre-order. While the LP is currently already sold out (congratulations, team) keep an eye

by Adam Moreno
Interviews   -   Jun 12, 2024 We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!
We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!

I have been such a big fan of Sonic Team, Sega, and the Sonic the Hedgehog games for as long as I can remember. Shadow and Tails were always my favorite characters in the series. So when SEGA reached out about doing an interview with the creator of Shadow the

by Adam Moreno
Interviews   -   Jun 12, 2024 We Interview: Louise Blain (Creative Director for Blumhouse Games) about Fear the Spotlight and more!
We Interview: Louise Blain (Creative Director for Blumhouse Games) about Fear the Spotlight and more!

During Summer Game Fest, Blumhouse Games shocked us all with a reveal of a slate of games that all look different and exciting! Well, during the Summer Game Fest event, I was able to sit down with Creative Director for Blumhouse Games, Louise Blain. She was wonderful and was very

by Adam Moreno
Interviews   -   Mar 21, 2023 We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!
We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!

I don’t know about you, but I’m ridiculously excited to play the new/old Sherlock Holmes game. What I mean by that is that The Awakened is technically a remake, but reworked to be a part of the current storyline for Sherlock Holmes after Chapter One. We had

by David Burdette
Interviews   -   Jan 22, 2021 Doug earned the power of love! Limited Run Games co-founder on Scott Pilgrim game physical release
Doug earned the power of love! Limited Run Games co-founder on Scott Pilgrim game physical release

Released earlier this month, gamers everywhere rejoiced at the return of the Scott Pilgrim video game, which was delisted more than five years ago. Even better, publisher Limited Run Games has also opened pre-orders for a physical version of the game, with a bunch of goodies and versions up for

by Elisha Deogracias
Interviews   -   Sep 29, 2020 Get plugged in! Circuit Dude developer Jonathan Holmes on game’s development
Get plugged in! Circuit Dude developer Jonathan Holmes on game’s development

Released earlier this month, independent developer Jonathan Holmes ported his puzzle game Circuit Dude onto the Nintendo Switch. We got to talk to the developer about the game’s development, as well as hurdles to cross when developing a game during the time of a pandemic. So what was the

by Elisha Deogracias
Interviews   -   Sep 01, 2020 Paw-fect! — Outright Games’ Head of Production on PAW Patrol: Mighty Pups Save Adventure Bay
Paw-fect! — Outright Games’ Head of Production on PAW Patrol: Mighty Pups Save Adventure Bay

With Outright Games’ newest family game, PAW Patrol: Mighty Pups Save the Day, the company aims to attract parents and kids with its co-op action title. We got to speak with Head of Production Kathy Bucklin to talk about the game’s development cycle as well as how Outright Games

by Elisha Deogracias
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