The launch of the Nintendo Switch is just around the corner. Even though Nintendo did an official unboxing video, theirs didn’t have a cute pair of doggies walking through, nor did they show a side-by-side with the Nintendo Wii U, the Nintendo 3DSXL, and the PlayStation Vita. I also
Frontier Development built Elite Dangerous with over 400 billion star systems, each one having over 100+ bodies within. Every star in the sky is represented, as well as gas giants, asteroid belts, and so much more. You could land on a planet every second of your life and still not
Hunter Wolfe and Joe DeClara get together to talk about their impressions of Dishonored 2’s two playable characters, its new systems, and its technical performance on Xbox One and PS4. Dishonored 2 – Review In Progress [Gaming Trend]Watch this video on YouTube
Normally we’d be looking at a full review for the game at the day before launch, but Ubisoft’s got a few wrinkles to iron out. The seamless multiplayer portions of the game are currently offline. While Ubisoft gets that portion of the game hammered out, we’ll be
Battlefield 1’s open beta had its fair share of technical issues with a reported DDoS attack crashing its servers on the first day and even more sever issues later on during the beta. Getting into a game was more difficult than scoring backstage passes to a Drake concert, and
When a mysterious message comes in to Chief Engineer Lily Shen’s lab, the XCOM team is off to the races once again to find the source. The message is from her father, the now-deceased Chief Engineer Dr. Raymond Shen. Dr. Shen was responsible for much of the technological advancements
Explosions are a beautiful thing. No company has proven that more than Avalanche Studios, developers of titles such as Mad Max and the frantic third-person action series Just Cause. Their newest installment, Just Cause 3, builds off of their love for explosions in various ways, while also allowing the player
There are a staggering amount of low-res, randomly generated game worlds that get played out there, more than I care to imagine. At last count of all platforms, the combined copies of Minecraft have sold at over 70 million – that’s a lot of cubes of wood being chopped.
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