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Impressions   -   May 26, 2019 Elder Scrolls Online: Elsweyr heats up with the latest chapter!
Elder Scrolls Online: Elsweyr heats up with the latest chapter!

Elder Scrolls Online had an early access launch this week for its newest chapter, Elsweyr, and I’m thrilled to give my first impressions. This expansion showcases a huge new zone filled with quests, the Necromancer class, a new 12-man trial, dungeons, and LOTS of dragons! Diving right in, I

by Holly Hudspeth
Impressions   -   Apr 25, 2019 Encore! Diving into the Super Smash Bros. Ultimate 3.0 update
Encore! Diving into the Super Smash Bros. Ultimate 3.0 update

Just in case you somehow thought that Super Smash Bros. Ultimate didn’t have enough content, Nintendo has you covered. From new, paid Persona content to free additions including Stage Builder and Smash World, the 3.0 update promises to add even more hours of Smash Bros. fun to the

by Abram Buehner
Impressions   -   Mar 30, 2019 Assassin’s Creed III / Liberation Remastered impressions
Assassin’s Creed III / Liberation Remastered impressions

Ubisoft has been on a roll the past few years with its Assassin’s Creed franchise. Assassin’s Creed Odyssey was a triumph, as was Origins before it, and while we will have to wait another year to see what’s next, we have a blast from the past to

by Ron Burke
Impressions   -   Oct 18, 2018 Things get stranger and stranger — Strange Brigade Season Pass impressions
Things get stranger and stranger — Strange Brigade Season Pass impressions

DLC has become a part of most games at this point. These additions come in the form of characters, weapons, levels, cosmetics, and much more. In some cases, developers plan out a roadmap of DLC, and offer season passes for gamers who want to get all of the planned content.

by Codi Spence
Impressions   -   Oct 03, 2018 Shadow of the Tomb Raider at 4K on PC – a technical cross section
Shadow of the Tomb Raider at 4K on PC – a technical cross section

The team at Crystal Dynamics and Nixxes created something pretty special with Rise of the Tomb Raider. The game looked gorgeous, utilized a ton of amazing technology (Hardware tessellation, HBAO+, etc. — you can read my writeup on Rise here) to bring it to life, and was generally my go-to game

by Ron Burke
Impressions   -   Sep 14, 2018 Hands-on with Wasteland 2: Director’s Cut on Switch
Hands-on with Wasteland 2: Director’s Cut on Switch

I took a look at Wasteland 2: Director’s Cut on Xbox One back in October of 2015 and found it to be a very solid port from PC to console, as you can see in my review. Nintendo’s portable console has become an excellent platform for ports, but

by Ron Burke
Impressions   -   Aug 14, 2018 A straight port with troubled multiplayer — Monster Hunter: World on PC
A straight port with troubled multiplayer — Monster Hunter: World on PC

After eight months of heavy anticipation and over eight million sales on Xbox One and PlayStation 4, the smash hit Monster Hunter: World has finally come to PC. While we already have a fantastic review from our resident expert on all things Japan, Calvin Trager, I wanted to take a

by Ron Burke
Impressions   -   Aug 07, 2018 Exploring the cosmos with No Man’s Sky NEXT
Exploring the cosmos with No Man’s Sky NEXT

At the center of every planet is a core, and that core is surrounded by other layers, from the mantle all the way to the crust. Video games, oddly enough, are very similar to planets. At their core, video games have a gameplay loop, and then on top of that

by Abram Buehner
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