We’re kind of stuck in a conundrum as a Call of Duty community. While there are still things that need fixing (and flabbergasted that some haven’t been changed or repaired like CODcaster) there’s not a lot you can complain about when it comes to Call of Duty’
It’s hard to make a video game. In our industry you see less and less people making it through a single release, and unfortunately the numbers show it. With how rare that is, it’s certainly rare to see a game making substantial changes to their formula two years
Call of Duty has been on a roll recently. I wrote an article about Sledgehammer nailing the live service element in Modern Warfare III and Warzone, and it’s easy to stand by that right now. Season 2 has arrived, and with it a bevy of new things, shiny things
No matter what kind of game you’re making, you’ve got to start somewhere. Even with Modern Warfare III building on the bones of Modern Warfare II, there had to be a vision on what Sledgehammer wanted to accomplish with the sequel. Sure, in our review we questioned some
Persona 5 was already etched deep within my heart so it was almost impossible not to have lofty expectations for Persona 5 Tactica. It did not disappoint. Persona 5 Tactica is another riveting RPG addition to the Persona franchise offering new mysteries, strategic combat, and dynamic visuals. Bringing in characteristics
While I have been pretty happy overall with Call of Duty’s direction over the last few years, I can understand how Modern Warfare II rubbed people the wrong way. The push towards realism has driven many fans away, straying from the roots that made the franchise so popular. In
As we all know, Call of Duty: Modern Warfare III is almost here. In fact, it’s so close I actually thought Season 5 was the end. That said, I didn’t have a lot of hope for what might arrive in Season 6. Instead, The Haunting is a huge
I remember first seeing Shredder’s Revenge and thinking, “This is just the perfect medium for another Turtles game”. While he noted some drawbacks, our own Anthony Shelton thought TMNT: Shredder’s Revenge was a good time. I echo much of what he thought then: it can be repetitive and