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Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,
by Travis Northup
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic. We spend hundreds upon hundreds of hours with these controllers
by Ron Burke
ScreamRide is a Microsoft exclusive title that has successfully fused the creative depth of Minecraft with the destructive, exhilarating gameplay of the Burnout series. After its debut at Gamescon 2014, ScreamRide instantly grabbed my attention. The game looked to deliver on what many next generation games seem to be lacking,
by Christopher Barron
Destiny was my game of the year in 2014. Yes, you read that correctly, game of the year. No game has been able to match the type of experiences I have had while playing Destiny. Entering the Vault of Glass for the first time and finally taking down Atheon after
by Christopher Barron
I’ve never been to prison before, but I like to think that if I ever do end up in the big house I’d at least be able to look forward to the prospect of planning my escape. With MouldyToof Studios’ The Escapists, I finally had my opportunity to
by Travis Northup
Your journey in Telltale’s Game of Thrones Episode two begins three days after the liberation of Yunkai by Daenerys Stormborn of House Targaryen. Like episode one and the namesake show, the story doesn’t end there, walking us through the continued (and oft-maligned) story arc of several members of
by Ron Burke
It’s hard to believe that it has been almost 20 years since Resident Evil lurked onto the video game scene and completely redefined the survival horror genre. There has been no shortage of sequels and spin-offs, but many people argue that the series has derailed over the last decade,
by Matt Welsh
[The following contains spoilers for Dragon Age: Inquisition. Reader discretion is advised] When Dragon Age: Inquisition was released in November, I stated on a podcast that I felt the game’s protagonist, The Inquisitor, was the weakest the series had to offer thus far. A bold statement, but one that
by Kenneth Shepard