When the 7th Guest debuted in 1991, it represented a completely new world of interactive storytelling. Using a revolutionary medium of CD-ROM, the story was told via six real-world actors projected into the game using cutout methods on top of pre-rendered 3D environments. It was revolutionary at the time. Now,
I Expect You to Die 3: Cog in the Machine released last month to critical and fan acclaim and to celebrate Schell Games has released a fun set of player accomplishments, which can be found below. Schell Games has also released a trailer showcasing a few of the game’s
It must have been around 1996 when I first encountered VR. It was a massive machine in a mall kiosk offering two experiences – flying around on the back of a pterodactyl while shooting other flying creatures, and sword fighting. The first made me sick as a dog, but the sword
Let’s get this out of the way up front – Red Matter is what you pull out to showcase what the PS5 and PSVR2 is capable of delivering in the VR space. A gorgeous puzzler, this game sets a very high bar for everyone else. Take notice – this is how
I may be showing my age here, but for me, the 90’s were the epitome of gaming. While games nowadays are far more technical and impressive, there is a simple kind of magic that stems from watching gaming evolve from simple sprites to fast-paced side scrollers and 3D worlds.
I’m just gonna be blunt – Project Wingman is what you get when people get tired of waiting for good flight sims. Somebody, in this case developer Sector D2, decides to take it upon themselves to make an over-the-top dogfighting and ground combat flight simulator full to bursting with look-alike
I admittedly wince when I hear “Crossfire”. I did not like CrossfireX, and given this is from the same universe, you tend to worry. That said, everyone deserves a second chance, and being this game is a PSVR2 one, the change of scenery can do it good. After some time
In the fight against Zoraxis, Agent Phoenix (that’s you) is The Agency’s best asset. Phoenix’s latest job is to investigate Dr. Prism, the genius behind the Telekinesis implant, after her departure from The Agency following the failure of her Robot Agent project. Ensuring her safety and preventing