Virtual Reality
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Putting my hands on my knees I catch my breath. It’s a mixture of nausea, sweat, and intensity, and that’s a great way to sum up DOOM VFR. I’ve spent some time in virtual hell, so let’s get knee deep in the dead and talk about
by Ron BurkeI’m sore and tired. My shoulders on both arms hurt, and I couldn’t be happier about it. Sparc, the latest game from CCP Games, the creators of EVE Online, EVE Valkyrie, and the sadly-canceled World of Darkness MMO, is what would happen if there was a TRON version
by Ron BurkeShooters aren’t exactly a fresh and new idea for VR headsets, but I’m shocked at the lack of westerns on the platform. Virtual Reality and gunplay goes together like peanut butter and jelly, so where’s my virtual Red Dead Revolver? Developer Octobox Interactive makes their VR gaming
by Ron BurkeThere’s something cathartic about fishing. For me, it’s less about the act of catching fish, and more about enjoying quiet time on the water. For fifteen years I lived in the middle of a landlocked state with few opportunities for a quiet day on the water. Fishing Master
by Ron BurkeAs I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
by Ron BurkeVR wave shooters are a frequent staple of the VR ecospace. With a deviance in quality as deep as it is wide, there are quite a few that hardly qualify as more than glorified technical demos, with few standouts. We got our hands on Raw Data at a few points
by Ron BurkeGreek mythology has always been fascinating to me, so when I first heard about the PSVR game Theseus, I was hopeful that I would get to trudge through the labyrinth, chop off the Minotaur’s head, and become a legend. While I didn’t quite get the experience I was
by Zach FaberSkeptical, but excited, I was interested to see where Netflix and DreamWorks would take Voltron. There have been several attempts to bring the Defender of the Universe to life after the 1984 version lit up my childhood, but none were overly successful, thanks to odd animations, “edgy” reboot attempts, and
by Ron Burke