Games Workshop’s Warhammer 40,000 universe is massive in size and complexity. Its richness, diversity, thoroughly fleshed-out story, and overwhelming sense of mysterious intrigue have made it an
For episode 79 of the GT Reboot, Joe gushes over Super Mario Run’s surprisingly deep level design, Mike discusses his Space Hulk review in progress, and the pair talk
Rollercoaster Tycoon is a franchise that consumed an obscene amount of my time over the years. From the Chris Sawyer days for RCT1 and 2, to the Frontier Development-powered
Hand of Fate 2 is a direct sequel to Defiant Development’s 2015 roguelike and we got our *ehem* hands on the follow-up at PSX. While we encountered some
First, an admission — I’m a backer of Harebrained Schemes’ Battletech. As a self-described mech junkie, seeing what the team behind the turn-based Shadowrun revival had in store
LeBron James can hypothetically turn the ball over 8 times a game, but as long as he dominates on both ends of the court, the positive always outweighs the negative.
Released earlier this year, Mastiff published Nihon Falcom’s Gurumin 3D for the Nintendo 3DS in North America, which we called “a fun romp down memory lane”. Collaborating with Flyhigh
I’m surrounded by more than 500 people that can tell you the accurate range of an ER PPC, how many hardpoints it takes up, and in what chassis variants
It’s been awhile since Orcs Must Die! Unchained went into Open Beta on PC, but last week at PlayStation Experience, we finally got to see how the game is
What a week! For episode 78 of the GT Reboot, former co-host Kenneth Shepard joins Mike and Joe to Talk about the big reveals from last weekend’s PlayStation
With a controller, familiarity is king. By that metric, the Gamesir G3s Wireless Gaming Controller is a success, and that alone highlights the positive design and functionality aspects that come
I guess that 2016 has taught me one important lesson: I really don’t know much about anything at all in this strange and fascinating world. I was wrong on