The sun has risen and set on the show in Los Angeles, and while we gradually roll out our coverage and recuperate from sickness, we’ve taken some time to
Shadowrun, Pillars of Eternity, Wasteland 2, Shovel Knight, Elite: Dangerous, The Banner Saga, Mighty No. 9 — all of these games have one thing in common: they were wildly successful on
Gamers on a budget, such as myself, often do not have the means to have the nicer periphery needed for premium PC gaming. Other gamers have people in the home
Zombie games are what I would consider my bread and butter. They don’t have to be flawless creations, but if they have an interesting story and decent weapon variety,
Aragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that
Gwent is bigger than it has any reason to be.
It was that way in The Witcher 3: Wild Hunt, where a relatively small card game-turned-side quest became a cult
Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with
The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released
Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities
Note: The wonderful Blake Hester is on a short hiatus, so in his absence, I’ll be stepping in to cover the Hitman episodes until his return. I’m honored