by Richard Guilford on June 16, 2012
by Richard Guilford on June 5, 2012
by Keith Schleicher on October 25, 2011
by Mike Repella on September 23, 2011
Saber Interactive’s gravity-twisting shooter Inversion has been popping up at Namco press events since it was first announced in late 2009, but...
by Richard Guilford on June 9, 2011
I corrupted my wife into modern board gaming quickly while we were dating. In her family, she grew up letting other people...
by Dan Hinkin
Making a dungeon crawler that both appeals to and is actually viable for everyone is the game design philosopher’s stone: a hypothetical...
by Nick Dubs
When John Carmack left id Studios to work at Meta (then Facebook), he clearly stated that he had a target in mind...
by Ron Burke
Aloy’s story became an instant classic when Horizon Zero Dawn was released on the...
by Cassie Peterson
The name Keiichiro Toyama needs no introduction, especially after the recent release of Silent...
by Henry Viola
After a ton of unfortunate delays due to the situation in Ukraine, Stalker 2:...
The fate of the Mario & Luigi series was uncertain for quite a while...
by David Flynn and Katelyn Lawlor
Dragon Quest isn’t a series that changes much, if ever. When you pick up...
by David Flynn
The long anticipated photo mode and NieR crossover has finally arrived in Stellar Blade!...
For all of you excited for Call of Duty: Black Ops 6 adding Ranked...
by David Burdette
My world is chaos. Work is crazy, review season is insane, and some days...