No game has ever enticed me to start throwing things at my kids like New Super Mario Bros. Wii multiplayer- promises of teamwork and cooperation gave way quickly to adversarial play and backstabbing. I don’t think we ever got through a single level before the time ran out and our happy game time devolved into nothing short of a screaming match.
Naturally, this chaos is present in the Wii U incarnation of the title, with an additional twist- the holder of the Wii U touchpad can help or hinder with a single stroke of a finger, dropping in platforms onto the playing field. I know which controller I’m going to use…
Mike Dunn is the old man of Gaming Trend, having cut his teeth on Atari consoles and First Edition Advanced Dungeons & Dragons back in the day. His involvement with Gaming Trend dates back to 2003, and he’s done everything from design and code to writing and managing. Now he has come full circle, with a rekindled passion for tabletop gaming and a recent debut as Dungeon Master (nearly forty years after he purchased the original DMG).
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