Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity. To say that stealth and tactical combat is in his DNA is a bit of an understatement. We got to sit down with the Senior Producer to dig into Assassin’s Creed Unity to ask about the new mechanics, how they are reinventing the game after seven years, and how cooperative play will bring it all together. There is also a whole lot of fantastic new footage laced all throughout this interview, so come for my incessant pestering and stay for some all-new gameplay.
Assassin’s Creed Unity is shipping on November 11th exclusively on Xbox One, PlayStation 4, and PC.
Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming.
Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter.
Ron has been married to Gaming Trend Editor, Laura Burke, for 28 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes), and an Axolotl named Dagon!
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