Impressions

The Dragon Prince: Xadia Impressions – Time to explore Xadia for yourself!

The Dragon Prince: Season 6 released on July 26th to five straight days at #1 on Netflix. During that time, Wonderstorm and Netflix released the mobile game The Dragon Prince: Xadia, which I previewed at Summer Game Fest earlier this year. The Dragon Prince: Xadia (called simply Xadia for the rest of this piece) is impressive from the start as it’s made by the same company that created the show, which doesn’t generally happen. This game has a lot going on, and while I’ve put in quite a lot of time, I still haven’t unlocked everything there is in this game, so we’ll be discussing everything I’ve done in the time I’ve logged in Xadia.

With Xadia being made by Wonderstorm, the vibe of the game is exactly the same as the show. It’s beautifully animated, full of fun-loving characters, and impressive landscapes. The humor stays strong throughout the game, even if the story isn’t the main “point” of the game itself.

You’ll be teaming up with two other players, or play by yourself as you adventure through maps set in areas across Xadia. Throughout my playthrough so far, I’ve been to The Border, Moonshadow Forest, and The Far Reaches. You’ll begin with Rayla, Amaya, and Karim to use, with each being below three-star difficulty.

This game is fully free to play, there isn’t anything in the game stuck behind a pay-wall. You unlock everything with in-game currency received by playing the game or by playing the game itself. For instance, to unlock Claudia, you’ll need to use 20 Ultimate attacks. So I spent my time leveling up Rayla in different modes to get to level 8 to unlock her Ultimate, then just played the game until I got 20 Ultimate uses. Why are some characters locked you might ask? Difficulty. The team at Wonderstorm has experience in many areas of the gaming industry and knew to make sure players knew how the game worked before giving them characters that take more time to learn. So characters like Runaan, Claudia, Soren, and Viren are locked behind different tasks before unlocking them for use. A smart idea, forcing me to understand the mechanics before adding more complex gameplay.

The gameplay itself is straightforward, you have abilities that are specific to each character on the right side of the screen, some of the abilities are on timers. Meanwhile, you’ll be doing movement with the left side of the screen.

Each area of the game has a little item that helps you with different puzzles called Regional Artifacts. The first two you get are the Scarabit which helps blow up the spider-crab nests and the Lost Spirit which helps you see through fake areas or items. These keep the puzzles interesting and fresh for each area, almost like a Legend of Zelda game giving you a new item for a dungeon.

There are five main types of game-modes so far, Story, Patrol, Mini, Boss, and Dungeon. Story is a full story mission; these generally take the longest amount of time clocking anywhere from 20-30 minutes. Patrols are generally between 10-15. And with my level 9 Rayla I was able to get to knocking out a Mini in about 3-8 minutes. This was a great way to handle missions as you can choose what to do based on how much time you currently have at that moment.

Some small things I’ve seen I wanted to bring up could most definitely get fixed up quickly. I’ve fallen through the ground a few times leading to me losing health when I shouldn’t have lost health. Some enemies I’ve fought don’t die even if they have no health and followed me all the way to the end of the mission. The last issue I’ve had is what I’m calling “the group project problem.”

Remember when you were in school and had to do a group project and that one kid never did their part of the project, so when you showed up to class, you either had a missing section or had to do it all by yourself? That’s sometimes how multiplayer feels in this game. I’ve played four missions with other people and only once did all three of us make it to the end. Each time, someone either quits halfway or just doesn’t know how to play the game and sits there dying over and over. It makes the balance by the end of the mission thrown off a bit as two people are fighting a boss meant for three, and with a character like Claudia, you need people keeping the boss away from her.

While these are things that could either easily get fixed or the player base will grow out of it (like the group project problem) they are things to know before jumping in so you don’t get frustrated.

Moving along, the music is just as good in the game as the show, with plenty of different tracks in each area so things don’t get stale. It’s just another reason why it’s so cool that Wonderstorm has put out both the show and the game just days apart from each other.

The Dragon Prince: Xadia has so much to do with all of your favorite characters from the show as some you will meet along the way! I’m excited to keep making headway through the game and level up all my favorite characters. With the game being free to play and plenty of content on the horizon, I suggest any fan of the game to pick up the game and get logged in through your Netflix account.

Adam is a musician and gamer who loves his partner in crime, Regan, and their two pets Rey and Finn. Adam is a fan of Star Wars, Mass Effect, NFL Football, and gaming in general. Follow Adam on Twitter @TheRexTano.

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