Travis Northup



Codemasters is known for making some of the most accurate, challenging racing games out there, and DiRT Rally 2.0 is no exception. While the mainline DiRT series provides a more accessible entry into the world of racing, it’s by no means for the faint of heart. DiRT Rally
by Travis Northup
In a time when games are increasingly becoming focused on online experiences and multiplayer ecosystems, Metro Exodus couldn’t come at a better time, and breathes fresh life into the survival horror genre. The third game in the renowned Metro series based on Dmitry Gluhkovsky’s novels of the same
by Travis Northup
Last year, we reviewed Salt and Sanctuary for the Nintendo Switch, most of which is applicable to the Xbox version. You can find that review here. The Xbox version of Salt and Sanctuary is much of what you’d expect from a port of something we previously reviewed on the
by Travis Northup
The Crackdown franchise has a special history for the Xbox community. When the original Crackdown was released in 2007, it mostly served as a trojan horse for the much-anticipated Halo 3 multiplayer beta. Even if most Xbox fans wouldn’t have ordinarily bought it, everyone I knew ended up doing
by Travis Northup
I’ve played every game in the Just Cause series, but never became a true believer until Just Cause 3, which gave me dozens of hours of enjoyment flying around and causing absolute mayhem. With Just Cause 4, my expectations were high and I couldn’t have been more excited
by Travis Northup
A few months ago, we reviewed Thronebreaker: The Witcher Tales for PC, most of which is applicable to the Xbox version. You can find that review here. The console version of Thronebreaker: The Witcher Tales has minimal differences from the PC version. Playing with a controller felt familiar for someone
by Travis Northup
When Hitman (2016) was announced as an episodic game developed by a studio I’d never heard of called IO Interactive, I was skeptical, to say the least. To my surprise, that game brought a fresh new take to a franchise that had gotten stale and ended up being one
by Travis Northup
With Fallout 76, Bethesda Softworks took one of its biggest leaps by tweaking the proven Fallout formula, and turning it into an online, multiplayer experience. It’s a move that fans have been hungry for since almost as long as there have been Fallout games, and only a few short
by Travis Northup