Travis Northup



On a Wednesday afternoon in downtown San Francisco, the co-founder of GAEMS, John Smith, and his team host a steady stream of press in their hotel room to show off their latest creation. John looks to be in his fifties, and is the type of guy who can talk passionately
by Travis Northup
For any tabletop RPG group, one of the biggest challenges is getting into a new game. Whether it’s deciding which game the group wants to play, learning a new set of rules, familiarizing oneself with a different setting, or figuring out what the cost of entry would be to
by Travis Northup
My review of the core rulebook for Legend of the Five Rings was my first experience with the samurai-focused RPG and it was love at first nerd, so when I received Shadowlands and the Mask of the Oni adventure module, I was eager to dive back into the world of
by Travis Northup
Legend of the Five Rings is set in the fictional world of Rokugan, which draws heavily upon feudal Japan, and the mythology of the oriental world. It is a place of honor, duty, and discipline, where showing even the slightest indication of disrespect can be more dangerous than fighting on
by Travis Northup
While Fantasy Flight Games’ Genesys system is an excellent ruleset with which to build your own homebrewed, narrative-driven RPG, so far it has largely required savvy game masters to put in extra hours to develop a setting, and create items, adversaries, and adventures. Luckily, for those who might be light
by Travis Northup
Zen Studios, the studio best known for its virtual pinball contributions to the gaming world, are trying out some new ways of reminding us of the 80’s glory days. This time, the nostalgia comes in the form of a new dungeon crawling game inspired by the PC games you
by Travis Northup
Phoenix Wright: Ace Attorney was one of those franchises that I never got around to playing during the time of their original release, but in the time since it has become one of my favorite franchises. Having now played the games on every portable platform it’s come to, I
by Travis Northup
It’s been more than a decade since Devil May Cry 4, and it’s hard to believe that a franchise so beloved has gone without a follow up for so long. While Ninja Theory’s DmC reboot game attempted to revive the franchise by taking it into a different
by Travis Northup