Terrance Hale



There’s an old proverb that says history will repeat itself. As someone who remembers gaming in the 80s, there’s always a chance that we can get the short end of the stick when studios try to make retro games in this new age. Things like bad overall design,
by Terrance Hale
The discussion of whether digital games can be art has been a raging debate for years. Depending on which side of the aisle you’re on, you can find legitimacy for each side’s dispute. What you can’t deny is that the stunning hand drawn animations of Luna The
by Terrance Hale
You may be thinking the same thing I was when I heard the name of Journey to the Savage Planet’s first DLC, but it will all make sense when you hear how the Hot Garbage DLC adds all new gameplay, platforming mechanics, and more of what you loved from
by Terrance Hale
Games today are often heavily marketed and developed with cutting-edge visuals and advanced graphics; and who can blame them? Playing a game in 4K in a world that feels close to the real thing is the natural progression of video games. But there’s something about getting back to the
by Terrance Hale
There’s nothing more satisfying than crashing through hundreds of booty looting pirates while unleashing high-count combos. One Piece: Pirate Warriors 4 brings all the familiar faces of the series and its stories and builds upon them in only a way One Piece can. Like all Musou games, this one
by Terrance Hale
Have you ever wondered what life would be like if mankind ventured into space because they thought they found intelligent life? What challenges would these brave pioneers face? Would the horrors on Earth follow mankind into the depths of space, only doom us to an inevitable existence? These questions will
by Terrance Hale
The day is almost upon us when we can experience the over-the-top antics, the bombastic explosions, the unapologetic style, and open-world madness that Saints Row: IV Re-elected brings on the Nintendo Switch. Saints Row: IV Re-elected melds its never too serious gameplay, art-style, out of the box design, and over
by Terrance Hale
We’ve seen Call of Duty’s multiplayer take on different play styles over the years as the landscape in gaming changed. With a bevy of other shooters being successful in the battle royale market, it’s no surprise that the Call of Duty series looks to throw its hat
by Terrance Hale