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Sean Weeks

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Sean Weeks's Work 17 Articles
Interviews   -   Mar 12, 2024 Interview with Thunderworks Games — Making worlds twixt cardboard.
Interview with Thunderworks Games — Making worlds twixt cardboard.

Thunderworks Games has a catalog with notably little repetition. Many publishers marshal a sizable chunk of their resources around successful titles and drill down on their mechanisms: Wingspan becomes Wyrmspan; Splendor becomes Splendor: Duel; Azul has its many children. Thunderworks does not (maybe a weak case could be made for

by Sean Weeks
Reviews   -   Feb 09, 2024 Lethal Shadows Paint Scythe review — Sometimes there’s no catch.
Lethal Shadows Paint Scythe review — Sometimes there’s no catch.

Product not provided by manufacturer.  Given climate change, every aspect of society is looking for ways to keep its pastimes while practicing a little more awareness about our carbon footprint. Regarding painting and painting of little plastic men, it may be impossible to discard petroleum products entirely (until metal sculpts

by Sean Weeks
Reviews   -   Feb 09, 2024 Gorus Maximus review — Dead simple execution.
Gorus Maximus review — Dead simple execution.

For Card Sharps Gorus Maximus is a trick-taking game for 1-8 players. Yes, points are a good thing. No, you can’t shoot the moon. Yes, there’s a trump suite. Initially, it matches the leading card in a round but it can change to a different suite if someone

by Sean Weeks
Previews   -   Jan 04, 2024 Shaping the Clay — Previews from PAX Unplugged’s Unpublished Hall
Shaping the Clay — Previews from PAX Unplugged’s Unpublished Hall

Some ideas can look good on paper or in an echo chamber and need a stranger’s perspective. For board games, fresh perspectives can be especially hard to secure. Each tweak to a design demands a new, complete playthrough. Each play needs a full table of players. Eventually, that table

by Sean Weeks
Reviews   -   Oct 13, 2023 In the Footsteps of Darwin review — On the stamp collecting of the species.
In the Footsteps of Darwin review — On the stamp collecting of the species.

Like ancient Rome, Darwinism seems too weighty for light fare, but Rise of Augustus (“Bingo, mighty Caesar!”) and now In the Footsteps of Darwin prove that no topic’s too dignified to become a cute puzzle. On a box bearing his name, however, the likeness of the crusty English biologist

by Sean Weeks
Previews   -   Oct 04, 2023 The Alters preview — Out of one, many
The Alters preview — Out of one, many

Pics provided by 11 Bit Studios. Space pioneers have gotten chonky in science fiction over the last decade or so. It was trendy in the past to throw in a “Thank God we invented the whatever device” or “Class M” planets—any excuse to peel astronauts out of those bulky

by Sean Weeks
Previews   -   Oct 02, 2023 Frostpunk 2 preview — “The world stands silent, ripe for the taking.”
Frostpunk 2 preview — “The world stands silent, ripe for the taking.”

All images courtesy of 11 Bit Studios. As noted in our review of Frostpunk: The Board Game, the first entry in 11 Bit Studios’ series was about attrition and human rights. In a worst-case climate change scenario, you’re performing triage, lopping off the kindnesses of the modern world, putting

by Sean Weeks
Editorials   -   Sep 27, 2023 Letter to Travis Worthington — The non-consensual model
Letter to Travis Worthington — The non-consensual model

Editor’s note: This editorial is intended to be a satirical response to recent comments made by Travis Worthington in an interview with Polygon’s Charlie Hall about the use of AI generated art as disclosed in the new Terraforming Mars crowdfunding campaign. GamingTrend recently announced that it will not

by Sean Weeks
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