Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!



Reach. It’s the name of the game, but it’s also the thing you’ll be doing plenty of in the upcoming nDreams Elevation game. I sat down with (and you’ll have to excuse me here while I try to relay just how cool this was) former Sony
by Ron Burke
Turns out adding a dog is the key to success!
by Ron Burke
Already a runaway on Kickstarter
by Ron Burke
Bigger, faster, quieter. What's not to like?
by Ron Burke
We sat down with the team at Bandai Namco to check out their freshly-announced soulslike (anime-borne?) game, Code Vein II. While we didn’t get to go hands-on, we got a solid rundown of some of the more ambitious changes coming to the over-the-top brutal foundation laid by its predecessor.
by Ron Burke
At Summer Game Fest 2025, Bandai Namco revealed Towa and the Guardians of the Sacred Tree, a new Japanese folklore-inspired roguelike that wears its inspirations on its sleeve. We went hands-on with the game for a quick look at what Towa will have to offer us when it arrives this
by Ron Burke
I saw a lot of games at Summer Game Fest 2025, but I was particularly surprised by one game in particular – Exoborne. While we still, somehow, don’t have a release date on this premium cyberpunk cooperative live-service extraction shooter, I got to go hands-on with the game. I almost
by Ron Burke
A return to classic Shinobi roots
by Ron Burke