Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!




The Meta Quest 2 has a problem – the VR headset was ahead of its time in terms of being entirely untethered by a PC, but the battery life was frankly garbage. The Meta Quest 3 improved on the Quest 2 in every way, providing higher resolution gaming at faster refresh
by Ron Burke
James Cameron started his career as a truck driver, but when he saw Star Wars Episode IV: A New Hope back in 1977, he knew that he had to direct movies. Getting his big break on a movie called Galaxy of Terror back in 1981, he started his career as
by Ron Burke
My love for Prince of Persia runs all the way back to the original game by Broderbund on the Apple II. An incredibly challenging platformer, that classic game was all about dangerous traps and challenging combat. Even hailing from a bygone era, it has more in common with Prince of
by Ron Burke
10 Chambers, the developers behind GTFO (which stealth-released Rundown 8.0 entitled “Duality” today!), have also revealed a brand new game. To cut to the chase and use the parlance that was plastered all over the team’s shirts – “We’re back on that heist shit!”. We got to talk
by Ron Burke
There are roughly 10,000 games released on Steam every single year in the past few years. That’s nearly 30 games or more every single day. It’s very easy to miss good games, even great ones, and if a game doesn’t click immediately, you might not make
by Ron Burke
Over the weekend, NVIDIA hit a major milestone in the adoption of their RTX technologies – 500 games and apps now support some or all of the tools available to folks who own a capable card. Sure, big games like Call of Duty: Modern Warfare III and Cyberpunk 2077: Ultimate Edition
by Ron Burke
If you’ve read GT long enough, you know we love Synth Riders. We also love our fighting games. Well, developer Kluge Interactive has announced their newest title, Final Fury. Inspired by Street Fighter and with some traditional arcade fighting action reimagined for VR, Final Fury offers up both a
by Ron Burke
The world is an unforgiving place. In the first Arizona Sunshine title, our character awakened in a cave in the Arizona river valley. Zombies are everywhere, but after a quick check of the radio, it seems like we aren’t alone. Further and further we push into the rough Arizona
by Ron Burke