Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!
The HTC Vive has had its fair share of decent shooters from smaller developers, but I was excited to see what one sponsored by the company would look like. Fantahorn Studios, an internal company, was tasked with creating a shooter that would showcase the platform for new headset owners without
by Ron Burke
The poorly lit catacomb walls leave little room for escape. The narrow corridors come alive as spectral skeletons rise from the floor, their swords and shields at the ready. Bloated bodies are scattered everywhere, surrounding a fresh wave of enemies shambling towards me, their outstretched hands clawing the air. Unfortunately
by Ron Burke
Remastered games typically get a fresh look and an express ticket to the shelf with little else to show for their new clothes. Square Enix has a tradition of adding extra things to each of theirs, adding a little bit each time to Final Fantasy remasters, but this time around
by Ron Burke
This was a pretty huge E3. New hardware on the horizon, VR everywhere, stunning sequels, and surprising new properties coming our way very soon. It’s clear that this eighth generation of consoles is starting to hit its stride, and PC is making a strong comeback. The team, sometimes over
by Ron Burke
Call of Duty is as much a staple for E3 as my annual trip to the Shabu Shabu house in Little Tokyo — it’s a permanent part of the itinerary. This year is no different, as Activision preps the latest iteration of its powerhouse property. Using their leapfrog tactic between
by Ron Burke
The team Slightly Mad Studios put on a bit of a clinic at E3. Pushing away from the smoke and mirrors some other racers rolled out during the show, they instead swung out their banner with cold, hard facts. Let me lay it down for you: Project Cars 2 has
by Ron Burke
During my time with the United States Air Force I was stationed in Montana, and let me assure you — Ubisoft is not exaggerating. Montana is the state where I saw the most beautiful seasonal foliage of my life. Forests are alive with colors that only a painter could imagine, and
by Ron Burke
The 15-year Tropico party has happened at a few houses over the years. PopTop Software tackled the original, and teamed up with Frog City Software for the sequel. Tropico 3, 4, 5, and all of the expansions for those games were handled by Haemimont Games. The party for Tropico 6
by Ron Burke