Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!





PC ports of fighting games have historically been trash, suffering from all manner of technical problems. Warner Bros stumbled with their own properties twice in the past few years, as Arkham Knight and the first Injustice shipped with slowdown problems and netcode issues, respectively. Comparatively, games like Middle-earth: Shadow of
by Ron Burke
There’s something cathartic about fishing. For me, it’s less about the act of catching fish, and more about enjoying quiet time on the water. For fifteen years I lived in the middle of a landlocked state with few opportunities for a quiet day on the water. Fishing Master
by Ron Burke
As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
by Ron Burke
I’ve sunk over 300 hours into The Elder Scrolls V: Skyrim when it came out six years ago on 11-11-11, playing the game on several platforms, spanning two console generations, and several flavors on PC. I’ll even tackle it in virtual reality soon. Even after all that, I
by Ron Burke
Like most of the titles in the Assassin’s Creed universe, the real-world locations are as much a character of the game as the title’s protagonist. Bringing France, colonial America, England, and the Holy Land to life gave us a world that most players recognize, but few places are
by Ron Burke
Assassin’s Creed Origins is already a good looking game, but the Xbox One X version has a few drachmas up its sleeve to differentiate itself for the new platform. Launched with the Xbox One X platform on November 7th, Assassin’s Creed Origins has received its first in a
by Ron Burke
In our ongoing series, we take a look at what has ostensibly been presented as the top of the launch library for the Xbox One X from a technical perspective — Forza Motorsport 7. Forza 7 is simultaneously the best and worst example of what’s possible with the Xbox One
by Ron Burke
It’s always hard to know where to draw the line. Need for Speed has been burning rubber since 1994, with nearly two dozen games which include offshoots into the handheld world and even a movie. Need for Speed Payback marks the 23rd in that line, and the third from
by Ron Burke