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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1363
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Other Authors
A Kay Purcell
A Kay Purcell 317 Articles
Abdul Saad
Abdul Saad 55 Articles
Ron Burke's Work 1363 Articles
Reviews   -   Nov 21, 2017 No compromises – Injustice 2 Ultimate Edition review on PC
No compromises – Injustice 2 Ultimate Edition review on PC

PC ports of fighting games have historically been trash, suffering from all manner of technical problems. Warner Bros stumbled with their own properties twice in the past few years, as Arkham Knight and the first Injustice shipped with slowdown problems and netcode issues, respectively. Comparatively, games like Middle-earth: Shadow of

by Ron Burke
Reviews   -   Nov 21, 2017 Carp-a-diem – Fishing Master PSVR Review
Carp-a-diem – Fishing Master PSVR Review

There’s something cathartic about fishing. For me, it’s less about the act of catching fish, and more about enjoying quiet time on the water. For fifteen years I lived in the middle of a landlocked state with few opportunities for a quiet day on the water. Fishing Master

by Ron Burke
Reviews   -   Nov 21, 2017 I am the Dragonborn – Skyrim VR review
I am the Dragonborn – Skyrim VR review

As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw

by Ron Burke
Reviews   -   Nov 16, 2017 Is that a sweetroll in your pocket? — Skyrim on Nintendo Switch review
Is that a sweetroll in your pocket? — Skyrim on Nintendo Switch review

I’ve sunk over 300 hours into The Elder Scrolls V: Skyrim when it came out six years ago on 11-11-11, playing the game on several platforms, spanning two console generations, and several flavors on PC. I’ll even tackle it in virtual reality soon. Even after all that, I

by Ron Burke
Reviews   -   Nov 15, 2017 A desert paradise — The Art of Assassin’s Creed Origins review
A desert paradise — The Art of Assassin’s Creed Origins review

Like most of the titles in the Assassin’s Creed universe, the real-world locations are as much a character of the game as the title’s protagonist.  Bringing France, colonial America, England, and the Holy Land to life gave us a world that most players recognize, but few places are

by Ron Burke
Features   -   Nov 10, 2017 Clear skies — Assassin’s Creed Origins Xbox One X enhancements
Clear skies — Assassin’s Creed Origins Xbox One X enhancements

Assassin’s Creed Origins is already a good looking game, but the Xbox One X version has a few drachmas up its sleeve to differentiate itself for the new platform. Launched with the Xbox One X platform on November 7th, Assassin’s Creed Origins has received its first in a

by Ron Burke
Features   -   Nov 08, 2017 Ultimate Racing – Forza Motorsport 7 Xbox One X improvements
Ultimate Racing – Forza Motorsport 7 Xbox One X improvements

In our ongoing series, we take a look at what has ostensibly been presented as the top of the launch library for the Xbox One X from a technical perspective — Forza Motorsport 7. Forza 7 is simultaneously the best and worst example of what’s possible with the Xbox One

by Ron Burke
Reviews   -   Nov 06, 2017 Rad racing, derivative dialogue — Need for Speed Payback review
Rad racing, derivative dialogue — Need for Speed Payback review

It’s always hard to know where to draw the line. Need for Speed has been burning rubber since 1994, with nearly two dozen games which include offshoots into the handheld world and even a movie. Need for Speed Payback marks the 23rd in that line, and the third from

by Ron Burke
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