Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!




Just before the launch of E3, I put together my review for Jurassic World Evolution, but during the event I got to sit down with Nick Rodgers, Head of Animation at Frontier to hear about what’s next. With the launch of Jurassic World: Fallen Kingdom, the team has a
by Ron Burke
I’m a sucker for all things Lovecraft, and I enjoy the mythos around the Old Gods most of all. The team at Frogwares shares in my love of Cthulhu, and they showed a bit of it off in a demo at E3 2018 in their game The Sinking City.
by Ron Burke
You know how game trailers say things like “Game Engine Footage” or similar statements, and you have that feeling in your gut that a game simply won’t look as good as whatever they are showing you. I felt that way about Anthem’s E3 2018 CGI trailer…until I
by Ron Burke
There were some real highlights at E3, and it’s not a surprise that one of the bigger ones came from Sony veterans, Sucker Punch. With Chris Zimmerman, Co-Studio Head and the primary force behind the combat in the game as narrator and guide, and Aaron Beecher as our demo
by Ron Burke
From the second we took our front row seats at CD Projekt RED’s booth at E3 2018, it was immediately clear that the team was not content to rest on the immense (and well-deserved) pile of awards and accolades of their Witcher roots for their next outing. Based on
by Ron Burke
From the trailers to the screenshots released at E3, we’ve been excited to see what’s in store for SoulCalibur VI, which will be released on October 19 for PlayStation 4, Xbox One, and PC. Check out our preview for the game, where we take on opponents using Geralt
by Ron Burke
Revealed during the Ubisoft press conference, multiplayer action game For Honor will receive a new mode during Season 8 of the game for PlayStation 4, Xbox One, and PC. The 4v4 team mode will be longer and more intense, and we had some hands-on time with the mode. Stay tuned
by Ron Burke
Piracy is bad unless it involves actual pirates, and Skull & Bones knows all about that! While we did get to see a peek of multiplayer gameplay earlier, we got the chance to experience the swashbuckling thrills of the sea firsthand in our hands-on preview of the game. Skull &
by Ron Burke