Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!




There are a lot of phones that claim the title of “Flagship”, and entirely too many that claim to be built for gamers. I can’t say that a single one actually delivers on that claim, though. Asus is looking to show the likes of Apple and Google how it’
by Ron Burke
E3 is an awesome event where game developers get to show off their latest and most exciting concepts. You see amazing multi-million dollar AAA titles, but it’s often the smaller titles that you see behind closed doors that surprise you the most. Developer Asobo Studios brought us in for
by Ron Burke
As you might recall, we nominated Call of Cthulhu for a Best of E3 award in 2017 (you can read our preview from last year right here). It was time to get an update on what publisher Focus Home and Developer Cyanide Studios had in store for the Eldritch Horror
by Ron Burke
I’m not the audience for Sekiro: Shadows Die Twice. I really didn’t get into Dark Souls, and I never played Bloodborne. So why am I so excited for this hardcore swordfighting title coming from coming from the veteran studio that revitalized the brutality simulator, From Software? Maybe for
by Ron Burke
HTC’s Vive is an amazing and iterative piece of hardware. They’ve updated the headset several times, madeit lighter, updated the lenses, provided an optional Deluxe Audio Strap (our review here), and even bumped the resolution with their newly-released HTC Vive Pro. Now, they are looking to remove the
by Ron Burke
We loved the gritty realism of Kingdom Come: Deliverance, as you can see in our review, and as the credits rolled I felt like I’d seen the end of Henry’s story. I’d tied up a lot of loose ends, and both he and Sir Hans Capon rode
by Ron Burke
It’s truly rare when a company shows you their toys this early in the process, but that’s precisely what Ubisoft has done with Beyond Good & Evil 2. Their reasoning is simple, and fairly genius — they want to build a world, and they want us to come along
by Ron Burke
I really wanted to like Lone Echo and its multiplayer mode, Echo Arena, but for whatever reason I simply struggled to hold my lunch with either of that game’s play modes. Perhaps it was the vastness of space, the total freedom of movement, or just how new I was
by Ron Burke