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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1419
Socials
Ron Burke's Work 1419 Articles
Reviews   -   May 13, 2019 A tale of hope and creeping death — A Plague Tale: Innocence review
A tale of hope and creeping death — A Plague Tale: Innocence review

There is a war of escalation in video games. Every year we see more new games on the market, and each one is vying for our attention with a new twist in store for players. When I went to E3 last year I scheduled a back-to-back appointment set with Focus

by Ron Burke
Editorials   -   May 05, 2019 Final Fantasy is a treasure trove of pop culture
Final Fantasy is a treasure trove of pop culture

The Final Fantasy series has always been both self-referential and filled to the gills with pop culture references. As I played my copies of Final Fantasy X and X-2 Remastered on my Nintendo Switch, I got to re-experience them. For those who might have missed them, here’s a few

by Ron Burke
Reviews   -   Apr 29, 2019 Tactics, Ogres, and few new tricks — Fell Seal: Arbiter’s Mark review
Tactics, Ogres, and few new tricks — Fell Seal: Arbiter’s Mark review

It’d be very easy to dismiss Fell Seal: Arbiter’s Mark as a derivative work of games like Final Fantasy Tactics, Tactics Ogre, or the more recent Banner Saga trilogy. That’d be a mistake. While it’s obvious that developer 6 Eyes Studios was heavily inspired by the

by Ron Burke
Reviews   -   Apr 22, 2019 Time to Vacation, Human! — Vacation Simulator Vive review
Time to Vacation, Human! — Vacation Simulator Vive review

You might recall that we had lots of fun [JOBBING] in the Job Simulator game from Owlchemy lab back in 2017. The game was set up as a series of simulation sandboxes that gave you the chance to make copies, answer phones, and other cubicle fun, then flip some burgers,

by Ron Burke
Interviews   -   Apr 10, 2019 Dan Goldenberg, Executive Director for the Call of Duty Endowment answers the call
Dan Goldenberg, Executive Director for the Call of Duty Endowment answers the call

I sat down for a quick chat with Dan Goldenberg, Executive Director for the Call of Duty Endowment.  If you are unfamiliar with the Call of Duty Endowment, it’s a non-profit organization that helps veterans transition back to the civilian world with high-quality jobs.  It’s a program that

by Ron Burke
Reviews   -   Apr 02, 2019 El Presidente is back — Tropico 6 review
El Presidente is back — Tropico 6 review

There is a whole lot of new in the banana republic of Tropico. Under the hood lies a new developer (Limbic Entertainment takes the reins from Tropico 3, 4, and 5 developer Haemimont) a shift from a proprietary engine to Unreal Engine 4, and a greater emphasis on the lives

by Ron Burke
Impressions   -   Mar 30, 2019 Assassin’s Creed III / Liberation Remastered impressions
Assassin’s Creed III / Liberation Remastered impressions

Ubisoft has been on a roll the past few years with its Assassin’s Creed franchise. Assassin’s Creed Odyssey was a triumph, as was Origins before it, and while we will have to wait another year to see what’s next, we have a blast from the past to

by Ron Burke
Editorials   -   Mar 28, 2019 Anthem is stronger and weaker at the same time – one month post-launch update
Anthem is stronger and weaker at the same time – one month post-launch update

As I mentioned in my review for Anthem, the game-as-a-service nature makes it a moving target. We are now a month after launch, so it is reasonable to take a look at the current state of the game. The last 30 days have seen several patches, including an extensive Day

by Ron Burke
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