Patrick Rost
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Survivalism is a huge deal across the United States and beyond, but I have always seen it as gaming the system. Preparing for some unforeseen disaster scenario by stockpiling supplies is very much akin to preparing for some unforeseen jump in beanie baby pricing by hoarding the toys. At best
by Patrick Rost
Gather around little girls and boys, for the night approaches and with it comes the pale moon. On the night of the pale moon, we recall a tale of horror and suspense so frightening that the very devil himself thrusts his head beneath the sheets and cries to make it
by Patrick Rost
A lot of supposed “story” games come off as lazy and uninspired to me, largely because a bulk of them in my experience are text heavy and come off as glorified books. I’ve got no issue with a story focused gaming experience as long as it takes advantage of
by Patrick Rost
Some things last a long time. Those immortal words of the great Daniel Johnston apply to things good and bad. Love, life, happiness in one hand, Kickstarter campaign deliverances in the other. The pain of waiting for a Kickstarter-funded game to be released can be excruciating, something that I and
by Patrick Rost
Construction work is not fun. It is not a game. It is hard, grueling work that demands total physical commitment and full spatial awareness to avoid injury and do your job well. Not only that, but the down times are spent in hot warehouses with a gang of roughneck idiots
by Patrick Rost
Pull up in a Ferrari, in the dead of night. Most of the world is asleep, dreaming of adventure. You, a scientist who drives a Ferrari, are either far too cool or far too insecure to do the normal thing. So you pop out of your fine ride, crack open
by Patrick Rost
Elder Scrolls Online is more than a game, which is a common refrain heard from many MMORPG fans across the whole spectrum of the genre. You don’t get to just enjoy things, you have to grind and work, constantly checking in on shiny new things and working to stay
by Patrick Rost
FIFA 19 is a soccer game, for the last few people out there who’ve avoided the digital pitch. But it is more than just a simple game, bolstered by years of fine-tuned controls and features that make the action in-game entirely in your control. FIFA games do not change
by Patrick Rost