Nick Dubs
Nick plays and reviews board games to kill time while it cultivates the requisite mystique to become a cryptid that warns small towns of impending doom.




In my continuing quest to collect games that work with both my non-gaming family and my gaming friends, finding Catherine was a resounding success. Most of these games work by laser-focusing on one mechanic and doing it well, and Catherine’s is hand management. The rules are rather straightforward: each
by Nick Dubs
There is a well-known subset of TTRPG players who are primarily interested in combat and acquiring loot colloquially known as murder hobos. Next year, Dungeons & Dragons: Onslaught will hit shelves, and it’ll be time for you and a friend to get ready to do some delving. Onslaught has
by Nick Dubs
I had been faced with a dilemma when writing previous Unmatched reviews. Since each set is essentially a standalone expansion, should I approach it primarily as an introduction to the system and potentially some players’ sole exposure, or as another iteration for people already familiar with Unmatched? Previously, the sets
by Nick Dubs
I’m a self-described Knizia fanboy, so I was extremely excited when I saw we had received his newest design for review. As such, it gives me no joy to tell you that San Francisco is undoubtedly one of his weaker endeavors. It all starts out promising enough with Knizia’
by Nick Dubs
When this game first debuted a few years ago, I dismissed it out of hand. I was fatigued on the IP, and while Eric Lang certainly had the board game design pedigree, that didn’t necessarily translate to wargaming, so I cynically took it as CMON slapping their biggest design
by Nick Dubs
When Arrakis was first announced a few months ago as a reskin/redesign of an ’80s area control game named Borderlands, I was pretty optimistic. Say what you will (and I have) about Gale Force Nine’s track record with their original designs, their success renovating the antique Dune speaks
by Nick Dubs
As a kid, I cut my board gaming teeth on American designs like Axis & Allies and various roll and moves, games that revel in their luck factors and random chance. As I tend more towards diceless euros nowadays, I can still appreciate the role that chance can play in
by Nick Dubs
At first look, Wormholes appears unassuming, but its svelte box comes jam-packed with my favorite pickup and deliver game on the market. In my experience, the genre trends towards a rote loop of point A to point B movement that overstays its welcome. Wormholes avoids this by tossing a delicious
by Nick Dubs