Nick Dubs
Nick plays and reviews board games to kill time while it cultivates the requisite mystique to become a cryptid that warns small towns of impending doom.





Spatial puzzle games have become intrinsic to the hobby. Ever since polyominoes caught fire with Patchwork, NMBR 9, and Feast for Odin, designers have been finding new ways to make our brains melt by putting cardboard bits together. Two years ago, Akropolis introduced stacking hexes, and now, Aqua has my
by Nick Dubs
It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by
by Nick Dubs
Easily my favorite part of attending cons is the off chance of running into the people behind my favorite stuff. At PAXU ‘22, I got to have a brief chat with Quinn Brander about the then-upcoming Rebuilding Seattle, which I promptly gave a 100 in my review. It was obviously
by Nick Dubs
In my opinion, there are three things that a good expansion can do: be a physical game patch to fix some issues that play testing hadn’t revealed before printing, add modality to make the game more versatile, or simply add content for those that have played the base game
by Nick Dubs
Fangs is Kosmos’ reprint of Shadow Hunters, one of my favorite social deduction games from the olden times that I never got around to getting a copy of. There’s a couple minor tweaks here and there, but the real change is the retheme, so it’s already time for
by Nick Dubs
Sandbox games are a genre I’ve never hit it off with- I’ve had enough jobs that amounted to running around and doing various tasks that when that’s the entirety of a game, it feels like work to me. It certainly doesn’t help that the vast majority
by Nick Dubs
Since I was educated in America, my world history knowledge is embarrassingly eurocentric. I’ve attempted to correct that as an adult, but since I’m out of school, I just don’t have the free time to dedicate to it and unwind enough to keep myself sane. All that
by Nick Dubs
I knew Air Land and Sea was an awesome game, but it never made its way into my collection. Why? Well, I’ve got plenty of stodgy WWII themed games that I struggle to get to the table. In my heart, I’m a eurogamer that usually finds theme secondary
by Nick Dubs