Nick plays and reviews board games to kill time while it cultivates the requisite mystique to become a cryptid that warns small towns of impending doom.
I’ve always found the development of different series within gaming to be extremely interesting. By frontloading a decent amount of mechanical framework and expectations, developers create a foundation that
I’m sure that Wizkids wasn’t following my train of thought when they themed Bequest around supervillainy, but it really is a perfect metaphor for this game. When I
I watch an absurd amount of cooking competition shows. Since the focus of most of these is on how the cooks deal with adversity, one of the most common tropes
The wrap that the second edition of Polis comes in features a full-throated endorsement from Jason Matthews- the designer of Twilight Struggle, one of the most highly regarded two-player board