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Nick Dubs

Nick plays and reviews board games to kill time while it cultivates the requisite mystique to become a cryptid that warns small towns of impending doom.

Number of Articles 114
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Nick Dubs's Work 114 Articles
Reviews   -   Sep 14, 2022 Mythic Mischief review— troublesome texts
Mythic Mischief review— troublesome texts

I’ve spent the better part of my free time time this past week or two in a cycle of rewriting and completely scrapping this review, as I would finally land on an approach and look back at my work to absolutely hate it, like if Sisyphus were actively punting

by Nick Dubs
Previews   -   Sep 07, 2022 Omicron Protocol Gen Con preview— when Theta Protocol doesn’t cut it
Omicron Protocol Gen Con preview— when Theta Protocol doesn’t cut it

When Bernie of Dead Alive first pitched Omicron Protocol to me, it was as an entry point for the minis hobby, complete with design choices and innovations to make it more welcoming. Hex maps simplify movement, range, and line of sight, saving newcomers from having to buy tape measures or

by Nick Dubs
Previews   -   Sep 07, 2022 Terra Nova Gen Con 2022 preview—Terra Mystica goes supernova
Terra Nova Gen Con 2022 preview—Terra Mystica goes supernova

Terra Mystica is inarguably a monolith of a board game. Personally, it was the first heavyweight euro I encountered without the same appeal as an agricultural history textbook. However, it’s also inarguable that game design has progressed by leaps and bounds since its debut a decade ago. Developers have

by Nick Dubs
Previews   -   Aug 06, 2022 Evergreen Gen Con Preview- What you should be pining for
Evergreen Gen Con Preview- What you should be pining for

A few years ago, Photosynthesis came on the scene with a unique idea that ultimately fell short for a lot of people. Well, this Gem Con, Horrible Guild brought it back with a deep mechanical overhaul and a fresh coat of paint in the form of Evergreen. Each round, players

by Nick Dubs
Reviews   -   Aug 02, 2022 Yosemite review—competitive camping
Yosemite review—competitive camping

Back in my Space Station Phoenix review, I patted myself on the back for being more discerning about what winds up in my collection. Confession time, that was a bit of a lie, cause my 2-player shelf is constantly expanding, to the point that I should probably start calling it

by Nick Dubs
Reviews   -   Jul 22, 2022 Star Trek Super- Skill Pinball review— space(pin)balls
Star Trek Super- Skill Pinball review— space(pin)balls

Last year, WizKids released Ramp It Up, the follow-up to their wildly popular roll and write Super Skill Pinball. I was extremely impressed at how the box fleshed out the idea of playing on the back glass from the dance fever board, essentially doubling the depth of the boards without

by Nick Dubs
Reviews   -   Jul 18, 2022 Tower of Madness review— you got Cthulhu in my childhood!
Tower of Madness review— you got Cthulhu in my childhood!

Growing up, a lot of the games I had were gimmicky dexterity games with titles that played on common phrases. Ants in Your Pants, where you flicked little plastic ants kind of like tiddlywinks into a big plastic set of pants with red suspenders. Break the Ice, where you hammered

by Nick Dubs
Reviews   -   Jul 11, 2022 Space Station Phoenix review—to breathe pink air
Space Station Phoenix review—to breathe pink air

As the years go on and my board game collection balloons, I am forced to refine my criteria for picking up a game, along with continuous culling, to keep my collection at a reasonable size. How much fun I find myself having with any particular game is an obviously important

by Nick Dubs
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