Chris Birch of Mophidius took some time to talk about their Fallout and Elder Scrolls based miniatures games, and how they are bringing these two Bethesda franchises from the screen to the table.
Panda Cult Games walks us through their light-hearted dungeon-crawler board game, Wander: The Cult of Barnacle Bay. If Gloomhaven is too dour for you, check out this fun little campaign-driven gem with a Saturday Morning Cartoon feel!
Warcradle Studios’ Stuart Mackaness explains the shared world of their Wild West Exodus and Dystopian Wars games, where Abraham Lincoln faked his death to secretly run a shadow war against America’s enemies and weaponized cybernetic steampunk whales exist.
We got a chance to chat at Gen Con this year with Ryan Hartman and Dabe Alan from Penny Arcade about the new 5E Acquisitions Incorporated source book. Just how hands-on were Jerry and Mike, again?
The striking exotic wood dice towers and vaults, the opulent chairs and tables, the beauty of the booth itself- Wyrmwood stands out at every convention they attend, and this year at Gen Con we got a tour from Creative and Marketing Director Bobby Downey.
Fresh off of publishing their latest 5E supplement Legendary Dragons, Jetpack 7 tells us about their other books, their collaboration on the official young players books, and how their upcoming Kickstarter for a refresh of Gods & Goddesses is going to bring the bling.
Dice are the most common and most versatile tool of tabletop gaming, and consequently one of the most intriguing avenues of self-expression for a player. When acrylic or resin just
Rob Dougherty of White Wizard Games walks us through the mechanics of their new hybrid card-based/board game Sorcerer. Set in Victorian London, players take on the role of sorcerer,
When Andrew Valkauskas is asked why his RPG Fate of the Norns: Ragnarok doesn’t use dice, he talks about narrative, and how jarring rolling dice and doing math needlessly
Heath from Panda Cult Games gives us a demo and walkthrough of their upcoming game based on the Shovel Knight video games- Shovel Knight: Dungeon Duels. Coming to Kickstarter in mid-August, this board game features characters and miniatures ripped straight from the indie hit, including side-scrollin
Jamey Stegmaier, the celebrated designer of recent era classics such as Scythe and Viticulture, has unveiled his next title: Tapestry. Known only as “Codename Clay” up until this point, Tapestry