Michael Eyre
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In last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus
by Michael Eyre
For definitions on formats and archetypes referenced in this article, go to Issue 1, The Mana Curve – Magic: The Gathering for Casual Players How was your first tournament? Exhilarating and frustrating, if it was anything like mine. I went into a local Vintage event thinking I might actually have a
by Michael Eyre
Issue 1: Preparing for your first local tournament Do you own ten thousand cards and six different playmats? Have you had at least one of your decks banned in your local meta? Can you explain the difference between hexproof and shroud in five words or less? When you coin alternate
by Michael Eyre
Lovecraftian horror has served as a fertile landscape for games over the past several years, most notably with Arkham Horror and the subsequent Eldritch Horror games from FFG. Hobbyists fell in love with the non-linear game engine, staggering depth, and replayability. But what makes those games among the very best
by Michael Eyre
If you’ve played Liar’s Dice, you are not only a good citizen, but you already know the basic rules for Icarus, Reiner Knizia’s latest production, published by Victory Point Games. That’s right, popular pub games can make strong backbones for new board games. I’m from
by Michael Eyre
You are a DRAGON! That’s the premise for Dragon Flame, a newly released card game courtesy of Kickstarter and Minion Games. Your dragon is as uncomplicated as any other, motivated by precious metals and gems, and by pretty little female humans – every dragon needs a pet! Use your fiery
by Michael Eyre
A friend of mine once sent me an article about how genre fiction needs to be about characters. It made the further point that science fiction often loses its way while exploring fantastic concepts, and aspiring writers would be wise to avoid such pitfalls. I find this line of thought
by Michael Eyre
Television is taking the opportunity of low summer viewership to gauge the tolerance of the censors. Five of George Carlin’s seven words are now regular parts of speech on many cable networks, which are scrambling to recapture share lost to HBO, Netflix, and other premium offerings. It’s been
by Michael Eyre