Matt Welsh




Last week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League. As a game that surprised us all, we discussed topics such as the game’s huge success, the game design
by Matt Welsh
It seems like we see more and more games from the PlayStation 3 and Xbox 360 generation make the jump to current platforms lately. Some are totally rebuilt, making an old classic feel brand new again while fixing issues that plagued the original release. Others optimize presentation and visuals, with
by Matt Welsh
Rocket League is an odd mash-up. In the simplest terms, Rocket League is just soccer played with cars; players drive their customizable vehicles around a playing field in an attempt to knock a giant ball into one of two nets, while offense and defense both play a major role as
by Matt Welsh
In the distant future, the world that we knew is in ruin. Overpopulation has caused a strain on resources, and civilization has crumbled. As one of the last remaining colonies, the people of Byzantine live in poverty, while the wanderers outside the city walls cannot be trusted. What remains of
by Matt Welsh
Guild of Dungeoneering is one of those games that is so simple in its presentation that it feels incredibly approachable. Employing a unique concept, easy pick-up-and-play controls, and an awesome visual style, Guild of Dungeoneering is, most importantly, a joy to play. After getting some hands-on time with the game
by Matt Welsh
Games with dinosaurs can often be a difficult thing to develop. With some dinosaurs that tower over a human player, finding game mechanics that feel balanced can be hard to achieve. After all, when a T-Rex needs to be tamed due to its potential to end a fight in a
by Matt Welsh
The excitement of the Disney Infinity series has always come from partnering up some of the most iconic characters to ever grace the big screen. Between Disney’s decade’s worth of films and Marvel’s huge slate of heroes, there’s a magical feeling to seeing some of the
by Matt Welsh
When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:
by Matt Welsh