Lucious Barnes

Bioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the
by Lucious Barnes
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious Barnes
Neither of us were exactly anticipating The Dark Below with excitement. It’s better to say we looked forward to it with curiosity. When the original vanilla release of Destiny launched earlier this year we were hoping Bungie would consistently make good on its promise to keep us invested. It
by Lucious Barnes
Before the simulator, before the platformer, and before whack-a-mole, there was pinball. Forever lurking somewhere in the corners of the gaming world, pinball has persisted for over seventy years as one of gaming’s most simultaneously overlooked and addicting genres. While entertaining, it’s often been approached as a novelty,
by Lucious Barnes
I made a lot of strange and entertaining comparisons during my time with Crowntakers. Among the first was Infinity Blade, where I originally encountered the now popular theme of playing a bloodline of characters who perpetually took up the sword and crusade of their predecessors. Soon afterward (and particularly when
by Lucious Barnes
Sid Meier’s Civilization series has enjoyed a long lasting and beloved place in the halls of gaming history. It’s tenacious, creative, and often quirky approach to interactively retelling the history of mankind via strategic turn-based gameplay is second to none, and can easily be considered a standard for
by Lucious Barnes
The Real-time-strategy genre in many ways represents one of the far poles of videogames, sitting across from the visceral in-the-moment combat of fighting games. They speak to a different part of the competitive psyche, and stand unparalleled in their capacity to exemplify the sense of utter victory. From the alternate,
by Lucious Barnes
“Customizable” is a very fluid concept in the world of videogames, and it’s certainly been taken more and more advantage of as the technology behind our favorite entertainment grows more powerful. While once the strict trademark of role-players, making and developing your own characters and avatars has become a
by Lucious Barnes