Kristian Longden




It’s that time again. A new World of Warcraft expansion has arrived, but this one feels a little different. For the first time in WoW history, we’re getting a trilogy of expansions with one narrative throughline. The War Within marks the first installment of this so-called ‘World Soul
by Kristian Longden
In the latest build of The War Within Alpha, Blizzard has unlocked Khaz Algar’s second zone – The Ringing Deeps – for testing, as well as some class changes, some new hero talents, and of course, some new delves (although I could only access one out of the three!) In this
by Kristian Longden
Risk of Rain Returns brings this much-loved franchise back to its 2D roots with improved visuals, quality of life updates, and new content. My first foray into this series was with Risk of Rain 2, which I absolutely adore and still boot up to this day. Having never played the
by Kristian Longden
Patch 10.2.5, Seeds of Renewal is here! This mid-season patch brings with it several new pieces of story content in the form of Dragon Isles Epilogues and Gilneas Reclamation quests, along with new gameplay content including the Azarothean Archives and Follower Dungeons. There’s also the promise of
by Kristian Longden
After pouring dozens of hours into Battlerite, I was hotly anticipating Stunlock Studios’ next release. I adored Battlerite, but unfortunately it didn’t see the success it deserved. As a PvP arena battler, the combat was tight and well-balanced, but I suppose they were quite limited with how far they
by Kristian Longden
Around a quarter of my way through Weird West, I made one of the most barbaric moral choices I’ve ever made in a video game. I usually play the good guy in games that involve a moral compass, but in Weird West, you’ll be playing as five different
by Kristian Longden
The world of Dying Light 2 can be intimidating on your own. There’s zombies around every corner who will often chase you through the city, and even worse other humans desperate to kill you for just a little loot. The best thing to bring, then, isn’t a flashlight
by Kristian Longden
When I first jumped into OlliOlli World, I was only vaguely familiar with the games that came before it. I knew that up to this point the OlliOlli series was made up of two 2d skateboarding games that featured pixel graphics, a decent challenge, and a lot of room to
by Kristian Longden