Kenneth Shepard



Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth Shepard
Every evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something
by Kenneth Shepard
Call Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth Shepard
This week’s Gaming Trend Reboot Podcast has all you’ve probably come to expect from the first two episodes: Technical issues? Check. Kenneth’s weekly Borderlands update? Check. Travis’ refusal to get out of the rotating third chair? Check. Also to be found within this podcast is discussion of
by Kenneth Shepard
On the second episode of the GT Reboot podcast, Kenneth and Eric are once against joined by Travis as he attempts to refute claims that he can’t show up for anything. This week, Kenneth gets to pick Travis’ brain after he finished the first Danganronpa, and then the guys
by Kenneth Shepard
We’re down to the top 10 games of last generation. If you missed the previous fifteen, you can find them here: 25-21 20-16 15-11 Be sure to check back tomorrow for our picks for the top 5 games of the PlayStation 3, Wii, and Xbox 360 era! 10. Uncharted
by Kenneth Shepard
We here at Gaming Trend have decided to complicate our plethora of podcasts a little bit more by rebooting our dormant Gaming Trend Podcast. Loyal listeners of the Metatheory Podcast will know that in recent episodes we’ve been shifting over to a more interview-driven format, which has been cutting
by Kenneth Shepard
It’s strange to say, but after nearly a decade of promotion and a change in name and platform, I think it wasn’t until I played Final Fantasy XV that I ever felt like I didn’t understand it. Naturally, Final Fantasy XV is likely nothing like the game
by Kenneth Shepard