Keith Schleicher

Ares Games had a hit with Galaxy Defenders from Gremlin Project. It was so successful it came out with two campaign expansions and several other additions. In late 2015 the Kickstarter campaign for Sword and Sorcery: Immortal Souls found even greater success. Gremlin Project moved away from the hex-based system
by Keith Schleicher
The deck-building genre was created with Dominion, and since then the number of games implementing it has exploded. From Thunderstone and DC Deck Building Game to Trains and Clank!, there’s no sign of it slowing down. However, finding a new twist or hook has been challenging. Mutants is a
by Keith Schleicher
Most of the time when people think of board games, players take turns in order. However, real-time board games have started to come out where multiple people play their turn at the same time without waiting for a turn or round to end. While we’ve seen games that continuously
by Keith Schleicher
When you look at fighting games, it seems like a lot of the tabletop ones are one-on-one brawls. While some dungeon crawlers have melee combat, it doesn’t have the feel of a beat em up like Final Fight. When I heard about Street Masters, I was intrigued by the
by Keith Schleicher
Halloween seems like a time where scares and tense moments are popular. While video games have had horror elements to them for a while, board games are starting to bring those elements to the tabletop. Anomaly is a game that uses hidden movement to challenge the survival of students trapped
by Keith Schleicher![Crazy Eights: William Schoonover on Level 7 [Omega Protocol] Second Edition](/content/images/size/w600/2025/02/main-box-lead-in-jpg.webp)
There are times when a game doesn’t get discovered right away, and it becomes difficult to get except by paying an arm and a leg on the secondary market. Sometimes the game has a license or publishing rights that make it impossible for the game to ever get reprinted.
by Keith Schleicher
When you look at ancient civilizations, it’s not uncommon for Greek, Norse, and Chinese mythologies to be used as backdrops for gaming. The Mayans aren’t used very often, and their mythology less so. However, when looking at the Kickstarter campaign for Mezo, it was easy to see the
by Keith Schleicher
Creating a game and putting up on Kickstarter can be a nerve-wracking affair. You need to have the game playtested, art for the game, and an audience to bring in some hype. Usually a group of people work together on different parts of the game to complete it. Few are
by Keith Schleicher