Keith Schleicher

It seems like conquering the world, trading in the Mediterranean, and exploring dungeons are themes that perpetuate the board gaming world. Sometimes a game has such a unique theme that you want to look at it. That’s what happened when I heard about Cytosis: A Cell Biology Board Game,
by Keith Schleicher
If you’ve played Thunderstone or Thunderstone Advanced, then you know that they are deck building games with a heavy fantasy dungeon crawling theme. It became the second deck building game that I was aware of after Dominion. While it did have a clunky setup and a take a while
by Keith Schleicher
When I was at Origins at the Cryptozoic booth, I saw a giant mech statue. While awaiting my appointment I started talking with someone who was very excited to tell me about the project he was working on, and it happened to involve the giant robot statue. He showed me
by Keith Schleicher
It seems like dungeon crawlers are trying to outdo themselves with bigger and more detailed figures. However, Ravage – Dungeons of Plunder takes a couple of new approaches. The first is that the dungeon is dealt out as you play. Three different modes are included. Finally, they call it an “anti-hero
by Keith Schleicher
The most well-known area control board game has to be Risk. While other games like Axis and Allies and Samurai Swords had more depth, pushing the Roman numerals around the map while the jerk turtled in Australia was commonplace on weekends. Other area control games have come out since including
by Keith Schleicher
Games based on comic books have come a long way, with Teenage Mutant Ninja Turtles: Shadows of the Past, the DC Deckbuilding Game, and Marvel Legendary becoming hits. However, it’s not often that you’ll see a game based on a fictional comic book. Other than Guardians Chronicles and
by Keith Schleicher
Board games use the theme of trains often. From Ticket to Ride to Steam, riding the rails or building a rail empire bring gamers to the table often. Now Iberian Rails is set to take on the train genre with its current Kickstarter campaign. To find out more I asked
by Keith Schleicher
While it seems like deck-building games and cooperative games have exploded, the cooperative deck-building genre is still in its infancy. Only a few have been released in this genre. One of those was Xenoshyft: Onslaught, a game that I listed as one of the best games of 2015. When I
by Keith Schleicher