John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/
Unsound doesn’t have to tell you that it’s based on a true story. Never have I seen something so real. Never has a film captured the complex, contradictory
Daggerheart is Darrington Press’ answer to D&D. Hasbro’s leadership just concluded a year of showing active disdain for their partners and customers, spurring Darrington and others to
Digital RPG tools are changing the landscape of RPGs, in ways both expected and surprising. I spoke with Adam Bradford, Chief Development Officer at Demiplane and Co-Founder of D&
After spending a few years with various virtual tabletops and being less than impressed, my opinion started to turn early into the demo I received with Demiplane’s app for
By looking deep into film history, Austin-based artist Eric Power found the template for a style of filmmaking unlike anything released in the past century. The story begins in 1926
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell,
Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as
Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on
PAX Unplugged 2023 was a bounty of knowledge, new faces, and great games. I spoke to someone at nearly every RPG booth, and I am following up with an interview
Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for
Demetrius Witherspoon’s Submerge Universe exemplifies the inverse proportionality of resources and heart that every artist must struggle with. The more personal and unique your work is, the harder it