John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/




After spending a few years with various virtual tabletops and being less than impressed, my opinion started to turn early into the demo I received with Demiplane’s app for Free League’s Alien RPG. One of many Demiplane’s growing line of RPG apps, including Paizo games, Avatar Legends,
by John Farrell
By looking deep into film history, Austin-based artist Eric Power found the template for a style of filmmaking unlike anything released in the past century. The story begins in 1926 ago, with a female director forgotten to most modern audiences. Lotte Reiniger’s The Adventures of Prince Achmed is the
by John Farrell
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell, creator and lead designer, gave his insight on the nature of the market for a small press publisher, and our
by John Farrell
Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as a fantasy author, he was able to share insights on the differences in competition and production in the markets, and
by John Farrell
Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on fire, I assure you.) These games focus on the emotional and experiential aspects of a character first, as opposed to
by John Farrell
PAX Unplugged 2023 was a bounty of knowledge, new faces, and great games. I spoke to someone at nearly every RPG booth, and I am following up with an interview series on the design and production of roleplaying games. Below you can find some highlights of games I saw and
by John Farrell
Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for designing, writing, and producing Ten Candles, a tragic horror game which incorporates candles that are the only light you will
by John Farrell
Beadle and Grimm’s DM Vault is a package of components that function as player aids, DM tools, and in-game documents for D&D’s Keys From the Golden Vault Adventure. The collection functions as an in game dossier, from which players receive mission briefings. It’s a respectful
by John Farrell