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John Farrell

John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/

Location Pennsylvania
Number of Articles 243
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John Farrell's Work 243 Articles
Reviews   -   Aug 10, 2016 Assemble the Horde: The Cohort Review
Assemble the Horde: The Cohort Review

In the barbarian lands of Gaul, Emperor Caesar has called his armies to assemble. The Cohort casts you, the players, as generals gathering your troops to win his favor. Whoever collects their armies and gets them in line will have the honor of leading the first charge. Of course, the

by John Farrell
Reviews   -   Jul 31, 2016 This Airship is Sinking: Dastardly Dirigibles Review
This Airship is Sinking: Dastardly Dirigibles Review

An airship legacy is ripe for the making, with only the other players in your way. Dastardly Dirigibles is a game of airship construction and hand management for two to five players. The concept is simple: choose from parts of many ships to build yours more quickly and efficiently than

by John Farrell
Features   -   Jul 18, 2016 Kevin Crawford on Religion and Gaming
Kevin Crawford on Religion and Gaming

Religion has always had a troubled presentation in roleplaying games. Faith is one of the deepest mysteries of humanity and roleplaying is one of the best avenues of self exploration. Gods are by no means absent from games, especially given the cultures that inspire them. But sadly these representations are

by John Farrell
Reviews   -   Jul 09, 2016 Living up to the Name: Stinker Review
Living up to the Name: Stinker Review

Language is a thing of beauty. As I write this I navigate a flow of multiplicitous intentions and  representations to ultimately communicate something to you. I am in love with the crucible of the written form, parsing out the essential from the wasteful in every clause. Stinker, a party game

by John Farrell
Reviews   -   Jun 07, 2016 The Limits of a Bluff: Prohis Review
The Limits of a Bluff: Prohis Review

Successful smugglers can only move their wares past the authorities with careful planning, deep intuition, and a sense of daring. Prohis is a three to six player card game designed around the heart-stopping moment of truth as a police officer winds his way around your cargo deciding what to inspect.

by John Farrell
Reviews   -   May 16, 2016 Teaching Children to Branch Out: Best Treehouse Ever Review
Teaching Children to Branch Out: Best Treehouse Ever Review

Parents trying to get their younger children into gaming often have the difficult choice between something above their children’s skill level or too simple to occupy themselves. Best Treehouse Ever tries to fill in this gap, introducing younger players to the forward thinking concepts of strategy and card drafting

by John Farrell
Reviews   -   May 11, 2016 Life Finds a Way to Fight: Jurassattack Review
Life Finds a Way to Fight: Jurassattack Review

Jurassattack has all the might and brawn of an epic dinosaur showdown, but adds a layer of deep strategy that catches you by surprise. This two player brawler is as much about having the biggest dinosaur hit the hardest as it is about careful resource management and bluffing your opponent.

by John Farrell
Reviews   -   Apr 19, 2016 Heart of the Cards: FAITH: the Scifi RPG
Heart of the Cards: FAITH: the Scifi RPG

Jump through a wormhole, hack alien interfaces, and leverage the favor of a higher power with Faith: the Scifi RPG. Faith is an ambitious project; Burning Games tries to meld board game and RPG elements. They have created a new card based resolution system combined with a high concept science

by John Farrell
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