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John Farrell

John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/

Location Pennsylvania
Number of Articles 243
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John Farrell's Work 243 Articles
Reviews   -   Dec 12, 2017 You’ve goat to play this game–Gruff: the tactical card game of mutated monster goats review
You’ve goat to play this game–Gruff: the tactical card game of mutated monster goats review

It’s rare to see a new combat card game make such responsible decisions as Gruff. While the two player combat card genre is a crowded field, Gruff’s design sets it apart because of how well it approaches every aspect of gameplay. From graphic design to deck building to

by John Farrell
Features   -   Dec 05, 2017 Nauvoo Games at Pax Unplugged–the Reckoners board game is on the horizon
Nauvoo Games at Pax Unplugged–the Reckoners board game is on the horizon

Nauvoo Games is a relatively new entry into the tabletop scene, but has already made something of a splash. Starting in 2014, it has two promising games under its belt and a big announcement: the coming of the Reckoners board game, soon to be Kickstarted in January of 2018. Based

by John Farrell
Reviews   -   Nov 30, 2017 Flop flop flopping on heaven’s floor–Happy Salmon review
Flop flop flopping on heaven’s floor–Happy Salmon review

Happy Salmon is the kind of perfection that defies typical analysis. My reviews usually focus on the nuance of a game; how its mechanisms translate the emotional weight of its theme, draw people out to explore their psyches, or just help facilitate a good time. Happy Salmon does all of

by John Farrell
Reviews   -   Nov 30, 2017 Cloak, dagger, and deception–Cursed Court Review
Cloak, dagger, and deception–Cursed Court Review

The political deduction genre may be starting to feel like a crowded field, but Cursed Court justifies attention with the flair and elegance of its design. Not everything comes together as intended, but the core conceit is a strong focal point of its design. In the game, you take on

by John Farrell
Features   -   Nov 27, 2017 Greater Than Games at Pax Unplugged — a look at the Sentinel Comics RPG and new products of all kinds
Greater Than Games at Pax Unplugged — a look at the Sentinel Comics RPG and new products of all kinds

Greater Than Games has experienced a time of tremendous growth in the past few months, and that shows no sign of stopping any time soon. While it was working on several projects over an extended period, some quirks in timing have resulted in an explosive and exciting launch period, across

by John Farrell
Features   -   Nov 27, 2017 New Experience Workshop at Pax Unplugged–what it takes for a small studio to break into the tabletop industry
New Experience Workshop at Pax Unplugged–what it takes for a small studio to break into the tabletop industry

New Experience Workshop is a small team, consisting of two sisters, but that doesn’t stop it from production or experimentation. Having successfully Kickstarted Showdown, a samurai themed competitive cardgame, and Shootout, a tense western, this Kansas-based company has proven that a tabletop company can accomplish a great deal if

by John Farrell
Features   -   Nov 27, 2017 Academy Games at Pax Unplugged–educating through games and new horizons in scifi and fantasy
Academy Games at Pax Unplugged–educating through games and new horizons in scifi and fantasy

Academy Games’ focus has always been on using games to explore history, in all its visceral, uncomfortable truths. While many of its products have revolved around the lesser known or the non-controversial, such as the Viking invasion of England, its examination of the abolition movement through Freedom: the Underground Railroad

by John Farrell
Features   -   Nov 27, 2017 White Wolf Entertainment at Pax Unplugged–V5 is only the beginning
White Wolf Entertainment at Pax Unplugged–V5 is only the beginning

With the fifth edition of Vampire: The Masquerade still on the horizon of 2018, White Wolf has a lot to offer fans who are excited about the future of the franchise. I talked to Shane DeFreest about the company’s direction, and as someone who has worked for all three

by John Farrell
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