John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/




Wits and Wagers Party Edition has been an outstanding, family-friendly party experience for a long time, and the new Vegas edition only makes the game better. Adding in new wagering mechanics, ways to leverage your knowledge of your friends as much as different information, and (perhaps most importantly) new questions
by John Farrell
Twogether Studios is something special in the gaming world. Keith Baker and Jenn Ellis manage to balance married life with game design, and that design covers a lot of ground. As the creator of Eberron, Gloom, and the recent Scott Pilgrim’s Precious Little Card Game, Keith has many separate
by John Farrell
Blurble is a game of words and shouting, and there is something attractive in that directness. There isn’t anything deep in this game, but depth isn’t its goal. The purpose of any true party game is to be approachable, lighthearted, and whimsical. Blurble achieves all three of those
by John Farrell
It’s rare to see a new combat card game make such responsible decisions as Gruff. While the two player combat card genre is a crowded field, Gruff’s design sets it apart because of how well it approaches every aspect of gameplay. From graphic design to deck building to
by John Farrell
Nauvoo Games is a relatively new entry into the tabletop scene, but has already made something of a splash. Starting in 2014, it has two promising games under its belt and a big announcement: the coming of the Reckoners board game, soon to be Kickstarted in January of 2018. Based
by John Farrell
Happy Salmon is the kind of perfection that defies typical analysis. My reviews usually focus on the nuance of a game; how its mechanisms translate the emotional weight of its theme, draw people out to explore their psyches, or just help facilitate a good time. Happy Salmon does all of
by John Farrell
The political deduction genre may be starting to feel like a crowded field, but Cursed Court justifies attention with the flair and elegance of its design. Not everything comes together as intended, but the core conceit is a strong focal point of its design. In the game, you take on
by John Farrell
Greater Than Games has experienced a time of tremendous growth in the past few months, and that shows no sign of stopping any time soon. While it was working on several projects over an extended period, some quirks in timing have resulted in an explosive and exciting launch period, across
by John Farrell